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Tamino Dauth committed Nov 8, 2024
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Expand Up @@ -42,6 +42,7 @@ native SaveGameCacheSync takes player whichPlayer, gamecache whichCache retu
* Show Destructible HP on selection by setting a boolean flag in the object editor.
* Modify string/text fields in editor in different languages and maintaining the different war3map.wts files automatically.
* Allow using all code from Blizzard.j and the map script in AI scripts.
* Support saving and loading custom campaigns as folders.
* Team colored icons: Some pixel flag/placeholder in icons should be for the unit's team color and filled with it.
* New research effects:
* Change training/upgrade/building/repair time for a specific unit type.
Expand Down Expand Up @@ -344,10 +345,14 @@ native ReadFile takes player whichPlayer, string name return string
* framehandles get invalid in save games and have to be recreated manually after loading a game. Accessing the old ones will crash the game.
* Render more than 2 different cliff types: Even with more different cliff types only the first 2 are rendered. The others are rendered as one of the first ones.
* Initialization of `region` variables leads to crashing the game on saving it.
* Ability `Agyd` (Create Corpse) is enabled even without the required dependencies in `areq`.
* Changing all ability object data fields via JASS should work.

## Sources

* [List of WarCraft III Crashes](https://www.hiveworkshop.com/threads/list-of-warcraft-iii-crashes.194706/)
* [Request Features for JASS and the World Editor](https://www.hiveworkshop.com/threads/feedback-request-features-for-jass-and-the-world-editor.308099)
* [UnitEventEx](https://www.hiveworkshop.com/threads/uniteventex.306289/)
* [GetMainSelectedUnit](https://www.hiveworkshop.com/threads/getmainselectedunit.325337)
* [BlzSetAbilityRealLevelField is not working](https://www.hiveworkshop.com/threads/blzsetabilityreallevelfield-is-not-working.339882/)
* [TasAbilityField Test](https://www.hiveworkshop.com/pastebin/b2769ab71109c3634b3115937deaa34a.24187)

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