Astralis is an open-source project to create a voxel MMO inspired by Minecraft, with the goal of developing a modular, extensible engine powered by the LUA scripting language. Astralis aims to provide a unique experience of exploration and building, allowing players to travel across diverse universes and planets in a voxel-based style.
- Modular MMO Engine: Develop a flexible engine supporting custom content creation via LUA scripting.
- Universe Exploration: Create an infinite voxel world enabling players to explore diverse planets and universes.
- Community-oriented: Engage the community in decisions to shape the project’s evolution.
- Open-source: Allow the community to fork, extend, and improve the project.
- C#: Main programming language for the backend and engine logic.
- Unity: Platform for developing the game client with 3D and voxel capabilities.
- LiteNetLib: Library for managing multiplayer networking.
Astralis is a community-oriented project. Together with the community, we will decide how to shape the project’s evolution. If you want to contribute:
- Fork the project.
- Create a new branch for your changes.
- Submit a pull request with a clear description of your changes.
Join our Discord server to discuss ideas, suggestions, and contributions: Astralis Discord
This project is licensed under the MIT License. See the LICENSE
file for more details.