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Ardan Labs, iZones, LibreQoS, Bracket Productions, Pragmatic Publishers
- Columbia, MO
- http://bracketproductions.com/
- @herberticus
Stars
Roguelike game using Rust and the Bevy engine
Official host of games ported using Rust game libraries.
XDP cpumap redirect combined with TC bandwidth shaping
Rust library for building and running BPF/eBPF modules
Source code to accompany the Rust Brain Teasers book.
A Quality of Experience and Smart Queue Management system for ISPs. Leverage CAKE to improve network responsiveness, enforce bandwidth plans, and reduce bufferbloat.
The repository for https://gamedev.rs
The Roguelike Toolkit (RLTK), implemented for Rust.
Data-oriented and data-driven game engine written in Rust
Recursive Backtracker Maze Generation Algorithm with C++ using ncurses
A 7DRL Project, using Emscripten to create a simple roguelike system in C++ that runs in the browser.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
JavaScript library to transform coordinates from one coordinate system to another, including datum transformations
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
A small library for easily creating perlin noise. Strongly based on Ken Perlin's Improved Noise from 2002.
C++ library for loading and saving REXPaint files quickly.
Roguelike Toolkit - Modern C++ (14) SFML-based toolkit for creating roguelikes.
A .NET ascii/ansi console engine written in C# for MonoGame and SFML. Create your own text roguelike (or other) games!
EntityX - A fast, type-safe C++ Entity-Component system
Simple WebSocket server implemented in PHP.
Implementations of the A* algorithm in C++