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Example project for UnityEditorInternal.ReorderableList in Unity 4.5

C# 86 20 Updated Jun 27, 2014

Basic editor extension functionality to get a node editor up and running.

C# 338 62 Updated May 13, 2018

Promises library for C# for management of asynchronous operations.

C# 1,217 149 Updated May 11, 2020

heavy public issue tracker and static dsp code releases

C 72 4 Updated Mar 14, 2018

🐦 ⚡ Bluebird is a full featured promise library with unmatched performance.

JavaScript 20,450 2,340 Updated Nov 7, 2024

Finite State Machine classes in Lua for use in Corona SDK

Lua 1 Updated Jul 30, 2012

Finite State Machine classes in Lua for use in Corona SDK

Lua 22 10 Updated Aug 30, 2014

An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

C# 1,629 238 Updated Sep 28, 2021

Gaia Framework for Adobe Flash

1 Updated Apr 15, 2010

A TextMate bundle for Corona developers

Lua 131 35 Updated May 13, 2013

Collection of utilities and classes used at HelloComputer

ActionScript 2 1 Updated Nov 2, 2011

Gaia Framework for Adobe Flash

11 2 Updated Apr 15, 2010

Build website using Gaia Flash Framework + Robotlegs + Signals.

ActionScript 36 2 Updated Sep 16, 2011

Robotlegs extension to facilitate the use of AS3-Signals with Robotlegs commands

ActionScript 150 43 Updated Sep 7, 2011

A framework of application solutions for Flash and Flex

ActionScript 23 2 Updated Sep 11, 2010

A Real-Time 3D Engine for Flash Player 10

ActionScript 239 55 Updated Nov 17, 2009

Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.

ActionScript 1,057 201 Updated Dec 19, 2023

An ActionScript 3 application framework for Flash and Flex

ActionScript 175 Updated Mar 13, 2015