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Stars
Unity Node Editor: Lets you view and edit node graphs inside Unity
Unity Graphics - Including Scriptable Render Pipeline
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
A Unity library for common movement AI
Visual Workflow Automation Tool for Unity.
A third person, multiplayer sample project. Built with Unity and using the new Data Oriented Tech Stack (DOTS).
A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
Unity Standard Asset Controllers
A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d
Code samples using the animation C# jobs feature.
Bringing clang-tidy magic to Visual Studio C++ developers.
Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…
Repository of projects that showcase the new DOTS animation package (com.unity.animation).
Unity remaster of the classic Sponza scene.
A CharacterController based controller for Unity's new Networking system
Implementation of master_thesis project to stream IFC files from disk