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Upper Body IK is an implementation inspired by Mathias Parger's Master thesis.

C++ 128 27 Updated Sep 21, 2024

Experimental JSON builder based on C++ reflection

C++ 50 3 Updated Mar 20, 2025

A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores

C# 861 59 Updated May 22, 2025

Useful CMake Examples

CMake 12,796 2,534 Updated Feb 28, 2024

Megacity is a sample showcasing streaming a large scale environment. It also contains an action-packed, multiplayer shooter mode. It leverages the power of Netcode for Entities for an immersive, mu…

C# 505 93 Updated Jun 13, 2024

Unity remaster of the classic Sponza scene.

C# 328 79 Updated Jan 22, 2024

A Godot plugin to let you block in levels inside the Godot editor.

GDScript 1,290 49 Updated May 21, 2025

A fork of the BulletSharp project to make the Bullet Physics Engine usable from C# code in Unity3d

C# 560 147 Updated Oct 26, 2023

Good Game, Peace Out Rollback Network SDK

C++ 3,305 377 Updated Jun 26, 2024

A unified framework for implementing ability systems in Unity

C# 1,020 205 Updated Aug 12, 2022

Advanced FPS/TPS Sample Project for Unreal Engine 4's GameplayAbilitySystem plugin

C++ 1,030 276 Updated Jul 9, 2024

Tools to help booking a spot in New Zealand Managed Isolation and Quarantine. Automatically refreshes, checks and fills forms in the website to find and book the rare spots.

JavaScript 82 35 Updated Aug 23, 2021

Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…

C++ 8,261 2,286 Updated May 23, 2025

Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

C# 2,222 447 Updated May 22, 2025

Visual Workflow Automation Tool for Unity.

C# 1,147 210 Updated Jun 3, 2021

An example of rendering decals on SkinnedMesh Renderers in Unity.

ShaderLab 167 24 Updated Apr 2, 2025

Clang bindings for .NET written in C#

C# 1,074 159 Updated May 11, 2025

A Unity library for common movement AI

C# 2,056 291 Updated May 20, 2024

glTF – Runtime 3D Asset Delivery

HTML 7,393 1,154 Updated May 12, 2025

🤖 The world's easiest, most powerful stock checker

TypeScript 5,373 1,349 Updated May 1, 2025

A refreshingly simple data-driven game engine built in Rust

Rust 39,687 3,906 Updated May 22, 2025

Rootmotion for Blender. Transfer movement from feet to root bone and then from root bone to the object itself! Works with FBX exporter.

Python 16 Updated Feb 22, 2025

AI Team Deathmatch

C++ 49 22 Updated Apr 24, 2024

Unity Node Editor: Lets you view and edit node graphs inside Unity

C# 3,533 611 Updated Aug 26, 2024

FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.

Python 1,084 106 Updated Nov 13, 2024

A CharacterController based controller for Unity's new Networking system

C# 92 21 Updated Oct 26, 2018

A collection of out-of-tree Clang plugins for teaching and learning

C++ 732 66 Updated Apr 26, 2025

Bringing clang-tidy magic to Visual Studio C++ developers.

C# 511 61 Updated Mar 11, 2025

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.

LLVM 32,529 13,524 Updated May 23, 2025

Code samples using the animation C# jobs feature.

C# 517 80 Updated Dec 22, 2020
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