Starred repositories
Godot Engine – Multi-platform 2D and 3D game engine
Image registration between visible and infrared images is realized by morphological method
3D Gaussian Splatting for Real-Time Radiance Field Rendering - Detailed Windows Install & Usage Instructions
这是Python版本的CAO-C2F实现
Registration for power equipment infrared and visible images
A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.
Game engine framework using DirectX 11, Direct2D, DirectWrite, Qt, FBX SDK, ImGui/ImGuizmo and PhysX
Open source c++ skeletal animation library and toolset
3D game engine with lua scripting
A collection of source codes implementing cloth simulation algorithms in OpenGL
OpenGL text using one vertex buffer, one texture and FreeType
C++ image processing and machine learning library with using of SIMD: SSE, AVX, AVX-512, AMX for x86/x64, NEON for ARM.
MessagePack implementation for C and C++ / msgpack.org[C/C++]
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
The course notes and sample code for the physically based simulation course given in GAMES Xi'an 05/14/2021