Implementation of SharpNEAT in Unity 2020. Full refactor of the UnityNEAT project.
-
Updated
Nov 7, 2020 - C#
Implementation of SharpNEAT in Unity 2020. Full refactor of the UnityNEAT project.
An implementation of CoDeepNEAT using pytorch with extensions
🏎️ Teaching a car how to drive using the NEAT algorithm in Python.
A better NEAT implementation from my old one, transtaled from Code Bullet's Processing implementation.
Ping Pong game, but AI plays it 🤖
Flappy Bird game, but AI plays it 🤖
Deep Evolvable-Substrate HyperNEAT - Extending ES-HyperNEAT with Multiple Substrates in an Evolving Topology
This is a self-played snake game that uses genetic algorithm and neural network to learn and improve its gameplay over time. The game is built using the p5.js library for graphics and user interface, and the tensorflow.js and neataptic libraries for machine learning.
A NEAT library in Python
sNEAT: A simplified implementation of NEAT (Neuro-Evolution of Augmenting Topologies) in Python
A simple pygame dino game which can also be trained and played by a NEAT AI
TinyNEAT is a simple and extensible NEAT (NeuroEvolution of Augmenting Topologies) implementation in TypeScript.
Using NEAT to make a gamebot for spaceinvaders
Hill Climb Racing with NEAT
Age of war clone made in unity in order to speed up the neat algorithm training process. The values are extracted from the original game. It Communicates with a python script
The NEAT Algorithm made from scratch learns to play the game color switch also made from scratch in python
A Wumpus World game with an AI agent that plays it.
Machine learning pong ai using NEAT
Neural Evolution of Augmenting Topologies Implementation with Unity
Add a description, image, and links to the neat-algorithm topic page so that developers can more easily learn about it.
To associate your repository with the neat-algorithm topic, visit your repo's landing page and select "manage topics."