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53 public repositories
matching this topic...
Declarative Rust UI library
Updated
Jul 14, 2024
Rust
Make your windows vibrant.
yakui is a declarative Rust UI library for games
Updated
Dec 20, 2024
Rust
Add native shadows to your windows.
Updated
Oct 22, 2024
Rust
🖼️ A deno module providing bindings for cross-platform windowing
Updated
May 21, 2021
Rust
Egui + winit + wgpu + android example
Updated
Oct 10, 2024
Rust
Example of building iced for android
Updated
Oct 14, 2024
Rust
A modular Wayland compositor and X11 window manager that's approachable.
Updated
Jan 26, 2024
Rust
A rasterizer and raytracer renderer written in Rust using the wgpu library.
A minimal example of using Rust, wgpu, and egui without using eframe
Updated
Dec 24, 2024
Rust
(WIP) Level up your shader game with the GPU + Rust advantage!
This is the egui integration crate for winit, ash and vk_mem.
Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!
Updated
Mar 25, 2024
Rust
A game engine for cool moddability and procedurally generated data
Updated
Dec 21, 2024
Rust
Game of Life-like simulations using wgpu.
Updated
Oct 31, 2024
Rust
Software-rendered surface for winit (WIP)
Updated
Jan 24, 2020
Rust
A highly customizable window decoration plugin for the Bevy engine, inspired by tauri-plugin-decorum
Updated
Sep 19, 2024
Rust
A cycle-accurate (ppu not-quite-so) hobby project.
Updated
Oct 13, 2024
Rust
Learn graphics for theoretical gui with rust language
Updated
Oct 20, 2023
Rust
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