Skip to content
View tuket's full-sized avatar

Block or report tuket

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Example collection for the SDL_GPU API

C++ 247 22 Updated Mar 4, 2025

A gradual guide to discover and learn the Jai programming language

380 9 Updated Jul 28, 2024

Cross-platform single header graphics library for StereoKit, in progress. Works with OpenXR on Desktop, HoloLens, and Quest.

C++ 34 9 Updated Mar 14, 2025

Shader translation library for SDL's GPU API.

Perl 193 34 Updated Mar 24, 2025

High performance UI layout library in C.

C 12,799 458 Updated Mar 24, 2025

Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

C 4,566 275 Updated Feb 9, 2025

A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.

C++ 248 7 Updated Mar 18, 2025

Header only mesh voxelizer in c99

C 636 64 Updated Jan 3, 2022

Vulkan wrapper for OpenGL, allowing you to use the Vulkan API on platforms that only support OpenGL.

C 9 1 Updated Aug 3, 2024

A blank project example showing how to use libigl and cmake.

CMake 149 126 Updated May 31, 2024

Official DCMTK Github Mirror

C++ 773 320 Updated Mar 24, 2025

Easy to use cross-platform 2D game library for C++

C++ 292 21 Updated Mar 24, 2025

Various single-file C libraries.

C 287 6 Updated Jan 12, 2018

😎 A curated list of 3D graphics libraries and resources

466 34 Updated Sep 9, 2024

A lightweight C++20 serialization and RPC library

C++ 829 60 Updated Feb 24, 2025

LucidRaster: real-time GPU software rasterizer for exact OIT

C++ 38 Updated Feb 26, 2025

Snektron/vulkan-zig, but generated and comitted for use as a package manager dependency

Zig 10 2 Updated Feb 26, 2025

C library for reading DICOM files

C 19 8 Updated Feb 25, 2025

A nanoGPT pipeline packed in a spreadsheet

2,107 127 Updated Jun 17, 2024

A Compiler Writing Journey

C 11,537 1,078 Updated Jul 30, 2024

Example of using as a CMake Toolchain for cross compiling.

CMake 136 9 Updated Feb 17, 2025

This is an extension for Visual Studio Code to add support for editing glTF files.

TypeScript 469 63 Updated Nov 14, 2024

An implementation of Lua 5.1 in Zig, for learning purposes

Zig 185 8 Updated Mar 10, 2024

LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics API running on top of Vulkan 1.3.

C++ 244 17 Updated Mar 22, 2025

Render graph management library.

C++ 231 13 Updated Feb 5, 2025

A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.

C 1,156 98 Updated Mar 20, 2025

An abstraction layer for graphics APIs.

C 206 14 Updated Mar 20, 2025

Research shading language IR

C 2 Updated Jul 24, 2024

A native, user-mode, multi-process, graphical debugger.

C 4,214 208 Updated Mar 24, 2025
Next