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Nope Forge
- France
- https://blog.pkh.me
- @[email protected]
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godot Public
Forked from godotengine/godotGodot Engine – Multi-platform 2D and 3D game engine
C++ MIT License UpdatedOct 7, 2024 -
nope.gl Public
Forked from NopeForge/nope.glGraphics engine for building and rendering graph-based scenes
C Apache License 2.0 UpdatedApr 11, 2024 -
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nope.demos Public
Forked from NopeForge/nope.demosDemos for Nope Foundry
Python UpdatedFeb 25, 2024 -
nope.website Public
Forked from NopeForge/nope.websiteWebsite source for nope-foundry.org
HTML UpdatedFeb 2, 2024 -
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nope.media Public
Forked from NopeForge/nope.mediaC GNU Lesser General Public License v2.1 UpdatedNov 22, 2023 -
SnapStudySensei Public
Capture, extract, translate and record Japanese flashcards
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nope-scripts Public
Various scripts for the Nope Foundry project
Python Creative Commons Zero v1.0 Universal UpdatedSep 21, 2023 -
Game2Text Public
Forked from mathewthe2/Game2TextComplete toolbox for gamifying language learning
Python Apache License 2.0 UpdatedSep 18, 2023 -
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research Public
Personal research (algo, code, experiments)
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rustlings Public
Forked from rust-lang/rustlings🦀 Small exercises to get you used to reading and writing Rust code!
Rust MIT License UpdatedMar 21, 2023 -
pokanalysis Public
First Generation Pokémon ROM Analyser (Red & Blue US)
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nvim-cmp Public
Forked from hrsh7th/nvim-cmpA completion plugin for neovim coded in Lua.
Lua MIT License UpdatedOct 25, 2022 -
oraladder Public archive
frontend+backend for oraladder.net
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oratools Public
Experimental tooling for working with OpenRA replay/network code
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nvim-lspconfig Public
Forked from neovim/nvim-lspconfigQuickstart configurations for the Nvim LSP client
Lua Other UpdatedJun 28, 2022 -
rest-server Public
Forked from restic/rest-serverRest Server is a high performance HTTP server that implements restic's REST backend API.
Go BSD 2-Clause "Simplified" License UpdatedAug 27, 2021 -
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OpenRA Public
Forked from OpenRA/OpenRAOpen Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
C# GNU General Public License v3.0 UpdatedApr 29, 2021 -
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shotgun Public
Forked from neXromancers/shotgunMinimal X screenshot utility
Rust Mozilla Public License 2.0 UpdatedApr 12, 2020 -
shimonbox Public
Semi-automatically generated 3D printable cases for development boards using OpenSCAD
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documentation Public
Forked from 96boards/documentationDocumentation
C++ Other UpdatedJul 18, 2018