a work-in-progress project for porting assets out of 007: Quantum of Solace, a game that runs on the Call of Duty engine between Call of Duty: 4 & Call of Duty: World at War.
thanks to Rackover for IW3/IW4 research & iw3x-port, which this project is basically inspired by.
- QoS is abandonware!
- QoS was drastically different on the Wii version and even recieved updates
- QoS seems to be very similar to the IW3 engine, even though it was developed by [a small team at] Treyarch during World at War
- the game had a very messy development process, and their deadline was 9 months (source: Treyarch's 007 Quantum of Solace tie-in game)
- the developers had to improvise 70% of the plot of the Singleplayer based off their own research into 007
- we could call this "T3", but it's not really a COD game so it wouldn't make much sense and is just a standalone Treyarch title between IW3 & T4