Simple Gulp 4.0 functions for copying USWDS static assets and transforming USWDS Sass into browser-readable CSS.
Install @uswds/compile
in the project root:
npm install @uswds/compile --save-dev
- Create a
gulpfile.js
file in the project root that includes the following:- Imported
@uswds/compile
package - Any project path settings you wish to modify (see Path settings, below)
- Exports for the functions/tasks you need (see Functions, below)
- Imported
- In the terminal run
npx gulp [function]
Create a file called gulpfile.js
at the root of your project (or use an existing Gulpfile if one already exists). It needs to do the following
- Import the
@uswds/compile
package - Set any project settings
- Export the functions/tasks you need
Here's an example of how your gulpfile.js
might look:
/* gulpfile.js */
const uswds = require("@uswds/compile");
/**
* USWDS version
*/
uswds.settings.version = 3;
/**
* Path settings
* Set as many as you need
*/
uswds.paths.dist.css = './assets/css';
uswds.paths.dist.theme = './sass';
/**
* Exports
* Add as many as you need
*/
exports.init = uswds.init;
exports.compile = uswds.compile;
USWDS is changing its file structure and package naming convention starting with USWDS 3.0. Use the USWDS version key to compile properly with the version of USWDS you're using.
When migrating from USWDS 2.x to USWDS 3.x, simply update the value of settings.version
to 3
once you've installed @uswds/uswds
with npm.
Setting | Default | Description |
---|---|---|
settings.version |
2 |
The major version of the uswds package used in the project. USWDS 2.x projects should use 2 and USWDS 3.x+ projects should use 3 . |
Use path settings to customize where USWDS Compile looks for USWDS source and outputs processed files. The value of the default may depend on the USWDS version you've defined in settings.version
. When applicable, the relevant value of settings.version
precedes the default.
Setting | Default | Description |
---|---|---|
paths.src.uswds |
2 : "./node_modules/uswds/dist" 3 : "./node_modules/@uswds" |
Source location of the uswds package |
paths.src.sass |
2 : "./node_modules/uswds/dist/scss" 3 : "./node_modules/@uswds/uswds/packages" |
Source location of the USWDS Sass |
paths.src.theme |
2 : "./node_modules/uswds/dist/scss/theme" 3 : "./node_modules/@uswds/uswds/dist/theme" |
Source location of the USWDS theme files (Sass entry point and starter settings files) |
paths.src.fonts |
2 : "./node_modules/uswds/dist/fonts" 3 : "./node_modules/@uswds/uswds/dist/fonts" |
Source location of the USWDS fonts |
paths.src.img |
2 : "./node_modules/uswds/dist/img" 3 : "./node_modules/@uswds/uswds/dist/img" |
Source location of the USWDS images |
paths.src.js |
2 : "./node_modules/uswds/dist/js" 3 : "./node_modules/@uswds/uswds/dist/js" |
Source location of the USWDS compiled JavaScript files |
paths.src.projectSass |
"./sass" |
Source location of any existing project Sass files outside of paths.dist.theme . The watch script will watch this directory for changes. |
paths.dist.theme |
"./sass" |
Project destination for theme files (Sass entry point and settings) |
paths.dist.img |
"./assets/uswds/images" |
Project destination for images |
paths.dist.fonts |
"./assets/uswds/fonts" |
Project destination for fonts |
paths.dist.js |
"./assets/uswds/js" |
Project destination for compiled JavaScript |
paths.dist.css |
"./assets/uswds/css" |
Project destination for compiled CSS |
Export USWDS Compile functions in your project's gulpfile.js
to use them in your project.
Function | Description |
---|---|
compile |
compileSass + compileIcons |
compileIcons |
Build the USWDS icon sprite into paths.dist.img |
compileSass |
Compile Sass into paths.dist.css |
default |
watch |
copyAll |
copyTheme + copyAssets |
copyAssets |
Copies all static assets: copyFonts + copyImages + copyJS |
copyFonts |
Copy USWDS fonts to paths.dist.fonts |
copyImages |
Copy USWDS images to paths.dist.img |
copyJS |
Copy USWDS compiled JavaScript to paths.dist.js |
copyTheme |
Copy USWDS theme files (Sass entry point and settings files) from the uswds package to paths.dist.theme |
init |
copyAll + compile |
updateUswds |
copyAssets + compile |
watch |
Compiles, then recompiles when there are changes to Sass files in paths.dist.theme and paths.src.projectSass |
For any function you defined as an export
in your gulpfile.js
you can run npx gulp [function]
For example, if you have the following gulpfile.js
:
/* gulpfile,js */
...
exports.compile = uswds.compile;
exports.watch = uswds.watch;
exports.init = uswds.init;
exports.update = uswds.updateUswds;
exports.default = uswds.watch;
With that setup, you could do the following in the terminal:
- Compile Sass:
npx gulp compile
ornpx gulp
- Watch for changes and recompile:
npx gulp watch
- Initialize a new project:
npx gulp init
- Update USWDS static assets and recompile:
npx gulp update
We use Autoprefixer for maximum browser compatibility. We target the the following browsers. When you compile with the USWDS compiler, we will apply Autoprefixer to all compiled code.
> 2%
last 2 versions
IE 11
not dead
After running either init
or copyAssets
, you'll find USWDS images in the paths.dist.img
directory. Any icon SVG file in usa-icons
directory within the paths.dist.img
directory will compile into the icon sprite when running the compileIcons
function.
We'll be updating and improving the icon workflow in subsequent releases.
🚀