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A complete Game Engine using best practices in C++ and OpenGL. The design is also extensible for DirectX. This is the first part of a personal project.

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vagnerlands/GameEngine

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GameEngine example workflow

A complete Game Engine using best practices in C++ and OpenGL. The design is also extensible for DirectX. This is the first part of a personal project.

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Attention

This first compiles only under Debug/x64 and Release/x64

Tips

  • In order to run the Editor, execute the Editor.bat
  • In order to run the Game Demo, execute the Game.bat

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A complete Game Engine using best practices in C++ and OpenGL. The design is also extensible for DirectX. This is the first part of a personal project.

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