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cub3d

Cub3d 42 school project

This project consists of creating a game called wolfenstein 3d and introduce the raycasting.

In this project i learned a lot about raycasting and computer graphics. Where I used the lodedev tutorial, which helped me a lot to understand Raycasting

To play the game use:

You need use a library from 42 school called MinilibX

Mandatory

make all
./cub3d <*.cub>

Bonus

make bonus
./CUB3D <*.cub>

Bonus:

  • Wall colision
  • Floor and celling textures
  • HUD

Screen Shot 2021-05-23 at 8 14 32 PM

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