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Change 'TODO Link to Docs' to '[ tbd ] Link to Docs'
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It was cluttering TODO search results.
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Vatroslav Vrbanic committed Dec 11, 2021
1 parent 18806a7 commit 07042e4
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Showing 27 changed files with 28 additions and 28 deletions.
2 changes: 1 addition & 1 deletion src/components-internal/Camera.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is an internal **svelthree** _Camera_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
// #region --- Imports
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2 changes: 1 addition & 1 deletion src/components-internal/Light.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _Light_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { afterUpdate, beforeUpdate, onMount } from "svelte"
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2 changes: 1 addition & 1 deletion src/components-internal/SvelthreeAnimation.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SvelthreeAnimation_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { onMount, beforeUpdate, afterUpdate } from "svelte"
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2 changes: 1 addition & 1 deletion src/components-internal/SvelthreeInteraction.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SvelthreeInteraction_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { onMount, beforeUpdate, afterUpdate } from "svelte"
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2 changes: 1 addition & 1 deletion src/components-internal/SvelthreeInteractionAR.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SvelthreeInteractionAR_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { onMount, beforeUpdate, afterUpdate } from "svelte"
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SvelthreeInteractionVRGrippable_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { onMount, beforeUpdate, afterUpdate } from "svelte"
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2 changes: 1 addition & 1 deletion src/components-internal/SvelthreeInteractionVRHands.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SvelthreeInteractionVRHands_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { onMount, beforeUpdate, afterUpdate } from "svelte"
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2 changes: 1 addition & 1 deletion src/components/AmbientLight.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _AmbientLight_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type AmbientLightProps = OnlyWritableNonFunctionPropsOverwritten<
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2 changes: 1 addition & 1 deletion src/components/Canvas.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _Canvas_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
// #region --- Imports
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2 changes: 1 addition & 1 deletion src/components/CubeCamera.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _CubeCamera_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { onMount, beforeUpdate, afterUpdate } from "svelte"
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2 changes: 1 addition & 1 deletion src/components/DirectionalLight.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _DirectionalLight_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
// TODO this isn' right!
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2 changes: 1 addition & 1 deletion src/components/Empty.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _Empty_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type EmptyProps = OnlyWritableNonFunctionPropsPlus<
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2 changes: 1 addition & 1 deletion src/components/HemisphereLight.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _HemisphereLight_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
/*
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2 changes: 1 addition & 1 deletion src/components/LoadedGLTF.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _LoadedGLTF_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { createEventDispatcher } from "svelte"
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2 changes: 1 addition & 1 deletion src/components/Mesh.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _Mesh_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type MeshProps = OnlyWritableNonFunctionPropsPlus<
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2 changes: 1 addition & 1 deletion src/components/OrbitControls.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _OrbitControls_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { onMount, afterUpdate, beforeUpdate } from "svelte"
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2 changes: 1 addition & 1 deletion src/components/OrthographicCamera.svelte
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Expand Up @@ -12,7 +12,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
If you use this approach you'll see a warning in the console if you define left, right, top and bottom properties inside `props` attribute.
- Use `params` attribute to initialize the camera and `props` attribute to mutate it's properties.
- Use `props` attribute only: Camera will be initialized with default constructor values and `props` attribute will mutate it's properties.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type OrthographicCameraProps = OnlyWritableNonFunctionPropsPlus<
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2 changes: 1 addition & 1 deletion src/components/PerspectiveCamera.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _PerspectiveCamera_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type PerspectiveCameraProps = OnlyWritableNonFunctionPropsPlus<
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2 changes: 1 addition & 1 deletion src/components/PointLight.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _PointLight_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type PointLightProps = OnlyWritableNonFunctionPropsPlus<
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4 changes: 2 additions & 2 deletions src/components/Points.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _Points_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type PointsInteractionHandler = (e?: CustomEvent) => void
Expand Down Expand Up @@ -725,7 +725,7 @@ This is a **svelthree** _Points_ Component.
<!--
@component
This is a **svelthree** _Points_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<!-- DEPRECATED PERFORMANCE SLOW : Lower performance over putting reactive statements directly inside the <script>-tag.
IMPORTANT using svelte child-components has significant performance impact, especially with a lot of objects + especially
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2 changes: 1 addition & 1 deletion src/components/RectAreaLight.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _RectAreaLight_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type RectAreaLightProps = OnlyWritableNonFunctionPropsPlus<
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2 changes: 1 addition & 1 deletion src/components/Scene.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _Scene_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { afterUpdate, beforeUpdate, onMount } from "svelte"
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2 changes: 1 addition & 1 deletion src/components/SessionAR.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SessionAR_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
/*
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2 changes: 1 addition & 1 deletion src/components/SessionVR.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SessionVR_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
/*
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2 changes: 1 addition & 1 deletion src/components/SpotLight.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _SpotLight_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script context="module" lang="ts">
export type SpotLightProps = OnlyWritableNonFunctionPropsPlus<
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2 changes: 1 addition & 1 deletion src/components/WebGLRenderer.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _WebGLRenderer_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import { afterUpdate, beforeUpdate, createEventDispatcher, onMount, tick } from "svelte"
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2 changes: 1 addition & 1 deletion src/xr/XRHitTestAR.svelte
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Expand Up @@ -7,7 +7,7 @@ svelthree uses svelte-accmod, where accessors are always `true`, regardless of `
<!--
@component
This is a **svelthree** _WebXR_ Component.
TODO Link to Docs.
[ tbd ] Link to Docs.
-->
<script lang="ts">
import type { XRFrame, XRSession } from "three"
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