Stars
Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc or Visual Studio dependency. C and HLSL compilers included.
Change C++ code at runtime
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
C++ examples for the Vulkan graphics API
The Vulkan API Specification and related tools
A Version 3 C# implementation of the Zork Interpreter Program (ZIP) by Infocom
Rewrite of the Dark Engine by Looking Glass
Moved to https://github.com/nodejs/node
mikeseven / node-webgl
Forked from creationix/node-webglWebGL bindings to desktop OpenGL
x86 PC emulator and x86-to-wasm JIT, running in the browser
RakNet is a cross platform, open source, C++ networking engine for game programmers.
Google Street View viewer for the Oculus Rift
Away3D engine for Flash Player 11
Project moved to: https://github.com/llvm/llvm-project
The 2013 edition of the Source SDK
Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.…
Portable distribution of LuaJIT with precompiled binaries, libraries and FFI bindings
A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP…
♞ lichess.org: the forever free, adless and open source chess server ♞
Emscripten: An LLVM-to-WebAssembly Compiler