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Releases: viti95/FastDoom

FastDoom 1.1.2

20 Mar 16:42
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  • Gamma level is now selectable in 0.0625 steps from 0.5 to 2.5
  • Smaller executables (~15Kb)
  • A bit faster realtime automap updates (issue #229)
  • Fix missing entry on display menu for text modes
  • Fix enabled cursor in the MDA modes
  • Fix CGA color palette (low intensity, red-green-brown) for CGA compatible cards on some systems (wrong BIOS Int 10/AH=0Bh/BH=00h)

FastDoom 1.1.1

07 Mar 22:32
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  • Fixed VESA linear modes that are not 100% linear (scanlines with empty voids at the end)
  • Added a new menu option to enable or disable realtime automap updates (issue #229)
  • Improved the speed of realtime automap updates (issue #229)

FastDoom 1.1.0

26 Feb 18:43
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  • Add hicolor/truecolor support for VBE2 backbuffered modes (15-bit, 16-bit, 24-bit and 32-bit)
  • ASM optimized routines for linear VBE2 backbuffered modes (hicolor and truecolor)
  • Better initialization for VESA modes (use linear modes whenever possible)

FastDoom 1.0.9

17 Jan 23:58
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  • Yamaha TG300 support (thanks @discatte !!)
  • Updated fdenv.sh script, it's now possible to build FastDoom on ARM64 CPUs. Tested on my trusty old Raspberry Pi 3B. Also a bit faster builds on x86_64 CPUs.

FastDoom 1.0.8

11 Jan 00:17
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  • Fixed Pro Audio Spectrum 16 sound playback (#221)

FastDoom 1.0.7

30 Dec 23:12
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  • Yamaha MU80 support
  • Removed the -mt32 and -sc55 command line parameters, MIDI device selection is now handled via FDSETUP

FastDoom 1.0.6

17 Dec 06:30
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  • MIDI SysEx support (MPU401, LPT MIDI, RS232 MIDI and Sound Blaster MIDI)
  • Roland MT-32 support (via -mt32 command line parameter)
  • Roland SC-55 support (via -sc55 command line parameter)
  • Show song titles on MT-32 and SC-55 devices

FastDoom 1.0.5

06 Dec 18:10
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  • Fixed "Uncapped FPS" menu option in text modes

FastDoom 1.0.4

12 Nov 16:49
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  • Fixed issue #216, Doom2 MAP06 lift crash (thanks @RedIce25 !!). HEIGHTBITS optimization causes crashes in this map
  • Small optimizations in map / draw planes functions (C)

FastDoom 1.0.3

29 Oct 17:54
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  • Optimized rendering of sky and player sprite in 320x200 and 320x240 modes
  • Added support for id Anthology versions of TNT and Plutonia
  • Removed -bfg command line (not supported officially)
  • Updated development environment script so it doesn't fail on VoidLinux