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http://variable.io
- London
- http://marcinignac.com
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geom-center-and-normalize Public
Centers the geometry and scales it to fill 1x1x1 bounding box
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geom-edges Public
Computes unique edges for a list of faces
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geom-merge Public
Merges multiple geometries into one
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geom-split-vertices Public
Creates new geometry with unique vertices for each face.
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geom-triangulate Public
Splits quad or polygon faces into triangles
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geom-revolve Public
Create geometry by revolving path around Y axis
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geom-normals Public
Compute normals for the geometry based on faces/cells information
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geom-builder Public
Simplicial-complex-like geometry builder backed by typed arrays
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pex-renderer-ipad Public
Forked from pex-gl/pex-rendererPhysically based renderer (PBR) and scene graph for PEX.
JavaScript MIT License UpdatedAug 17, 2022 -
machinery-blog-archive Public
Forked from ruby0x1/machinery_blog_archiveA mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by request if it's a problem.
HTML UpdatedAug 4, 2022 -
kollektor Public
Node app for image collection and mood boards (like Pinterest)
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timeline.js Public
A compact JavaScript animation library with a GUI timeline for fast editing.
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get-image-urls Public
Scrape image urls from HTML website including CSS background images.
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nodes-stream Public
Source code for come of my experiments streamed live
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interpolate-arrays Public
Linear interpolation between multiple arrays
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basis_universal Public
Forked from BinomialLLC/basis_universalBasis Universal GPU Texture Codec
C++ Apache License 2.0 UpdatedMar 13, 2021 -
primitive-plane Public
Plane geometry including UVs and normals
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gpuweb Public
Forked from gpuweb/gpuwebWhere the GPU for the Web work happens!
Shell Other UpdatedJan 3, 2020 -
umbrella Public
Forked from thi-ng/umbrella⛱ Mono-repository of 111+ TypeScript/ES6 projects for functional, data driven development
TypeScript Apache License 2.0 UpdatedDec 3, 2019 -
vim-monokai Public
Forked from crusoexia/vim-monokaiRefined Monokai color scheme for vim
Vim Script MIT License UpdatedOct 11, 2019 -
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primitive-cube Public
A minimal cube geometry for 3D rendering, including normals, UVs and cell indices (faces).
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