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VueGL

Vue.js components rendering 3D graphics reactively via three.js. See the documents for more details.

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Usage

Define objects by tags.
Save the following code as a html file, and open in any modern browser.

<!-- dependencies -->
<script src="https://unpkg.com/vue"></script>
<script src="https://unpkg.com/three"></script>

<!-- load components -->
<script src="https://unpkg.com/vue-gl"></script>

<!-- define objects -->
<vgl-renderer id="vgl-canvas" style="width: 300px; height: 150px;">
    <vgl-scene>
        <vgl-sphere-geometry></vgl-sphere-geometry>
        <vgl-mesh-standard-material></vgl-mesh-standard-material>
        <vgl-mesh></vgl-mesh>
        <vgl-ambient-light></vgl-ambient-light>
        <vgl-directional-light></vgl-directional-light>
    </vgl-scene>
    <vgl-perspective-camera orbit-position="200 1 1"></vgl-perspective-camera>
</vgl-renderer>

<!-- register components and start vue -->
<script>
    Object.keys(VueGL).forEach(name => {
        Vue.component(name, VueGL[name]);
    });
    new Vue({
        el: "#vgl-canvas"
    });
</script>

When you open the html above in the browser, you'll see below.
VueGL example

Note that IE9 needs a polyfill for the TypedArray class, like the js-polyfills/typedarray.js.

Components

Contribution

Are you interested in enhance this product ?
We're really glad and thanks a lot !
To start development, see CONTRIBUTING.md.

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