Quick and basic implementation of DuckDuckGo Instant Answer API using Godot Engine and GDScript. This does not use the full search result from DuckDuckGo. In an okay-ish state at the moment.
Biggest question on earth about this project. Well I don't know, if it's not because I need to make a program for class project about "information", I wouldn't create a program related to search engine. Why would anyone make or even use a 'search engine desktop client' when the search engine works better on browser.
This is also my first "actual" project made with Godot Engine. I had a lot of fun styling the app with the available UI tools, it's great.
Using Godot Engine version 3.2.3 stable official (Steam). May work using other Godot versions.
- Use
git clone https://github.com/waimus/GoDuck.git
or download zip to get this project files. - Open Godot project manager and open the import menu.
- Load the
project.godot
file in thegoducksearch
folder.
Check out the release page.
Type any keyword on the search bar and press enter or by clicking the "Instant Answer" button. GoDuck allows several commands which started with prefix !
, those are:
!related
: Some search result may directly show a Wikipedia summary. Use!related
next to your keyword to show DuckDuckGo results instead.!clear
: Clear the content text.!quit
and!exit
: Quit GoDuck.
- This project is licensed under the MIT license.
- This project was made in collaboration with Ziva Hanifa and Tamara Duarsa as part of project team.
- This project uses DuckDuckGo Instant Answer API
- This project uses Fira Sans Book font (SIL OPEN FONT LICENSE Version 1.1)
- This project may show Wikipedia content (CC BY-SA 3.0)