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Fully open reproduction of DeepSeek-R1
A high-performance distributed file system designed to address the challenges of AI training and inference workloads.
Wan: Open and Advanced Large-Scale Video Generative Models
Analyze computation-communication overlap in V3/R1.
A bidirectional pipeline parallelism algorithm for computation-communication overlap in V3/R1 training.
Integrate the DeepSeek API into popular softwares
Original source code The Art of Reinforcement Learning by Michael Hu
A PyTorch implementation of DeepMind's AlphaZero agent to play Go and Gomoku board games
Educational framework exploring ergonomic, lightweight multi-agent orchestration. Managed by OpenAI Solution team.
Unified Efficient Fine-Tuning of 100+ LLMs & VLMs (ACL 2024)
从无名小卒到大模型(LLM)大英雄~ 欢迎关注后续!!!
Code for loralib, an implementation of "LoRA: Low-Rank Adaptation of Large Language Models"
Generative Agents: Interactive Simulacra of Human Behavior
UVCGAN v2: An Improved Cycle-Consistent GAN for Unpaired Image-to-Image Translation
Toy Gaussian Splatting visualization in Unity
A generative speech model for daily dialogue.
The official implementation of HierSpeech++
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
[SIGGRAPH ASIA '24] GGHead: Fast and Generalizable 3D Gaussian Heads
[ECCV 2024] Official implementation of Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capture
Synthetic Faces High Quality (SFHQ) Dataset. 425,000 curated 1024x1024 synthetic face images
Code of SIGGRAPH 2023 Conference paper: StyleAvatar: Real-time Photo-realistic Portrait Avatar from a Single Video
[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields
Training and Evaluation Code for "Mixture of Volumetric Primitives for Efficient Neural Rendering"
Official repo for "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians"