Stars
A graphics library to enable the real-time rendering of 2D signed distance fields on the web.
UI package for Unity that render shapes with outlines, shadows and rounded corners using signed distance functions (SDF). And an SDF texture editor that allows users to edit Bezier curves and conve…
Small lib for polygon offsetting(margin/padding)
Polygon Clipping and Offsetting - C++, C# and Delphi
2D polyline library for offsetting, combining, etc.
Destructible terrain for the Godot engine
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
[ECCV 2024] Official implementation of the paper "Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection"
Grounded SAM: Marrying Grounding DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything
Learn OpenCV : C++ and Python Examples
TrinityCore Open Source MMO Framework (master = 11.1.5.60822, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60895)
Android real-time display control software
基于darknet实现目标检测,提供识别点选验证码的实例和训练自己数据的API
This project helps you do prompt-based inpainting without having to paint the mask - using Stable Diffusion and Clipseg
Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.
Optical character recognition for Japanese text, with the main focus being Japanese manga
A latent text-to-image diffusion model
Multiplayer game engine/framework built using SocketCluster and Phaser
Official JavaScript bindings for the Rapier physics engine.
2D survival game inspired by Noita and slightly Terraria
a 2D rigid body physics engine for the web ▲● ■
Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
一站式构建多源、干净、个性化的阅读环境(Build a multi-source, clean and personalized reading environment in one stop.)