Stars
Destructible terrain for the Godot engine
Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.
[ECCV 2024] Official implementation of the paper "Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection"
Grounded SAM: Marrying Grounding DINO with Segment Anything & Stable Diffusion & Recognize Anything - Automatically Detect , Segment and Generate Anything
Learn OpenCV : C++ and Python Examples
TrinityCore Open Source MMO Framework (master = 11.0.7.58630, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.1.58558)
Android real-time display control software
基于darknet实现目标检测,提供识别点选验证码的实例和训练自己数据的API
This project helps you do prompt-based inpainting without having to paint the mask - using Stable Diffusion and Clipseg
Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.
Optical character recognition for Japanese text, with the main focus being Japanese manga
A latent text-to-image diffusion model
Multiplayer game engine/framework built using SocketCluster and Phaser
Official JavaScript bindings for the Rapier physics engine.
2D survival game inspired by Noita and slightly Terraria
a 2D rigid body physics engine for the web ▲● ■
Landscape AutoMaterial for UnrealEngine with some related Tools for RVT, etc.
一站式构建多源、干净、个性化的阅读环境(Build a multi-source, clean and personalized reading environment in one stop.)
WebRTC package for Unity
Map your keys for web surfing, expand your browser with javascript and keyboard.
Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System
OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation