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计算机图形学 虎书 Fundamentals-Of-Computer-Graphics 第5版学习笔记(中文翻译)
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
⚓ 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
从零编写游戏引擎教程 Writing a game engine tutorial from scratch
Attempt on WebGL, refinement of rendering technology.
WebGL lessons that start with the basics
A brief introduction to the quaternions and its applications in 3D geometry.
Former git repo for WebFundamentals on developers.google.com
Tools for easily constructing any part of the real world in interactive, 3D digital form. Imported from https://bitbucket.org/bdiscoe/vtp/commits/
The fastest and smallest JavaScript polygon triangulation library for your WebGL apps
JavaScript WebGL 3D map rendering engine
TypeScript/JavaScript 3D maps and geospatial data visualization engine library
Fun with WebGL 2.0 Youtube Tutorial Series
CGA 3D 计算几何算法库 | 3D Compute Geometry Algorithm Library webgl three.js babylon.js等任何库都可以使用
A typescript interactive engine, support 2D, 3D, animation, physics, built on WebGL and glTF.
React documentation website in Simplified Chinese
根据国家标准《中华人民共和国行政区划代码》即 GB2260 标准制定,用以查看各个省地县的行政区划代码,并支持多级联动查询
Javascript Matrix and Vector library for High Performance WebGL apps
A 3D engine for virtual globes (think Google Earth or NASA World Wind) designed to illustrate the engine design and rendering techniques described in our book. OpenGlobe is written in C# and uses O…
Cesium plugin that adds to the Cesium map a compass, navigator (zoom in/out), and distance scale.
A library to add heatmaps (using heatmap.js) to the Cesium framework.
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