Skip to content

Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE-CODE
Unknown
LICENSE-MODEL
Notifications You must be signed in to change notification settings

x-CK-x/DreamCraft3D

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

2 Commits
 
 
 
 
 
 
 
 

Repository files navigation

DreamCraft3D

Paper | Project Page | Youtube video

Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior

Jingxiang Sun, Bo Zhang, Ruizhi Shao, Lizhen Wang, Wen Liu, Zhenda Xie, Yebin Liu

Code will come soon.

Abstract: We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture boosting. A central focus of this work is to address the consistency issue that existing works encounter. To sculpt geometries that render coherently, we perform score distillation sampling via a view-dependent diffusion model. This 3D prior, alongside several training strategies, prioritizes the geometry consistency but compromises the texture fidelity. We further propose Bootstrapped Score Distillation to specifically boost the texture. We train a personalized diffusion model, Dreambooth, on the augmented renderings of the scene, imbuing it with 3D knowledge of the scene being optimized. The score distillation from this 3D-aware diffusion prior provides view-consistent guidance for the scene. Notably, through an alternating optimization of the diffusion prior and 3D scene representation, we achieve mutually reinforcing improvements: the optimized 3D scene aids in training the scene-specific diffusion model, which offers increasingly view-consistent guidance for 3D optimization. The optimization is thus bootstrapped and leads to substantial texture boosting. With tailored 3D priors throughout the hierarchical generation, DreamCraft3D generates coherent 3D objects with photorealistic renderings, advancing the state-of-the-art in 3D content generation.

Method Overview

BibTeX

@misc{sun2023dreamcraft3d,
      title={DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior}, 
      author={Jingxiang Sun and Bo Zhang and Ruizhi Shao and Lizhen Wang and Wen Liu and Zhenda Xie and Yebin Liu},
      year={2023},
      eprint={2310.16818},
      archivePrefix={arXiv},
      primaryClass={cs.CV}
}

About

Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior

Resources

License

MIT, Unknown licenses found

Licenses found

MIT
LICENSE-CODE
Unknown
LICENSE-MODEL

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published