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Implement section caps through SceneModelEntity::capMaterial
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<!doctype html> | ||
<html> | ||
<head> | ||
<meta charset="utf-8"> | ||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1"> | ||
<title>xeokit Example</title> | ||
<link href="../css/pageStyle.css" rel="stylesheet"/> | ||
<script src="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.13.0/js/all.min.js"></script> | ||
</head> | ||
<body> | ||
<input type="checkbox" id="info-button"/> | ||
<label for="info-button" class="info-button"><i class="far fa-3x fa-question-circle"></i></label> | ||
<canvas id="myCanvas"></canvas> | ||
<div class="slideout-sidebar"> | ||
<img class="info-icon" src="../../assets/images/performance_model_icon.png"/> | ||
<h1>SceneModel</h1> | ||
<h2>Non-realistic rendering, geometry reuse, triangle primitives</h2> | ||
<p> | ||
<a href="../../docs/class/src/viewer/scene/model/SceneModel.js~SceneModel.html" | ||
target="_other">SceneModel</a> is a WebGL2-based <a | ||
href="../../docs/class/src/viewer/scene/model/SceneModel.js~SceneModel.html" | ||
target="_other">SceneModel</a> implementation that stores model geometry as data textures on the GPU. | ||
</p> | ||
<h3>Components Used</h3> | ||
<ul> | ||
<li> | ||
<a href="../../docs/class/src/viewer/Viewer.js~Viewer.html" | ||
target="_other">Viewer</a> | ||
</li> | ||
<li> | ||
<a href="../../docs/class/src/viewer/scene/model/SceneModel.js~SceneModel.html" | ||
target="_other">SceneModel</a> | ||
</li> | ||
</ul> | ||
</div> | ||
</body> | ||
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<script type="module"> | ||
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import {Viewer, SceneModel, SectionPlanesPlugin, PhongMaterial, Texture, LinearEncoding, math} from "../../dist/xeokit-sdk.min.es.js"; | ||
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const viewer = new Viewer({ | ||
canvasId: "myCanvas", | ||
transparent: true, | ||
readableGeometryEnabled: true, | ||
}); | ||
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viewer.scene.camera.eye = [-21.80, 4.01, 6.56]; | ||
viewer.scene.camera.look = [0, -5.75, 0]; | ||
viewer.scene.camera.up = [0.37, 0.91, -0.11]; | ||
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const sceneModel = new SceneModel(viewer.scene, { | ||
id: "table", | ||
isModel: true, | ||
position: [0, 0, 0], | ||
scale: [1, 1, 1], | ||
rotation: [0, 0, 0], | ||
edges: true, | ||
}); | ||
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sceneModel.createGeometry({ | ||
id: "myBoxGeometry", | ||
primitive: "solid", | ||
positions: [ | ||
1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, 1, 1, -1, 1, 1, -1, -1, 1, 1, -1, 1, 1, 1, 1, 1, -1, -1, 1, | ||
-1, -1, 1, 1, -1, 1, 1, -1, 1, -1, -1, -1, -1, -1, -1, 1, -1, -1, -1, 1, -1, -1, 1, -1, 1, -1, -1, 1, 1, | ||
-1, -1, -1, -1, -1, -1, 1, -1, 1, 1, -1 | ||
], | ||
indices: [ | ||
0, 1, 2, 0, 2, 3, // front | ||
4, 5, 6, 4, 6, 7, // right | ||
8, 9, 10, 8, 10, 11, // top | ||
12, 13, 14, 12, 14, 15, // left | ||
16, 17, 18, 16, 18, 19, // bottom | ||
20, 21, 22, 20, 22, 23 | ||
], | ||
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}); | ||
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sceneModel.createMesh({ | ||
id: "redLegMesh", | ||
geometryId: "myBoxGeometry", | ||
position: [-4, -6, -4], | ||
scale: [1, 3, 1], | ||
rotation: [0, 0, 0], | ||
color: [1, 0.3, 0.3], | ||
}); | ||
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sceneModel.createEntity({ | ||
id: "redLeg", | ||
meshIds: ["redLegMesh"], | ||
isObject: true, | ||
}).capMaterial = new PhongMaterial(viewer.scene, { | ||
diffuse: [1, 0.3, 0.3], | ||
backfaces: true, | ||
}); | ||
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sceneModel.createMesh({ | ||
id: "greenLegMesh", | ||
geometryId: "myBoxGeometry", | ||
position: [4, -6, -4], | ||
scale: [1, 3, 1], | ||
rotation: [0, 0, 0], | ||
color: [0.3, 1.0, 0.3] | ||
}); | ||
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sceneModel.createEntity({ | ||
id: "greenLeg", | ||
meshIds: ["greenLegMesh"], | ||
isObject: true, | ||
}).capMaterial = new PhongMaterial(viewer.scene, { | ||
diffuse: [0.3, 1.0, 0.3], | ||
backfaces: true, | ||
}); | ||
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sceneModel.createMesh({ | ||
id: "blueLegMesh", | ||
geometryId: "myBoxGeometry", | ||
position: [4, -6, 4], | ||
scale: [1, 3, 1], | ||
rotation: [0, 0, 0], | ||
color: [0.3, 0.3, 1.0] | ||
}); | ||
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sceneModel.createEntity({ | ||
id: "blueLeg", | ||
meshIds: ["blueLegMesh"], | ||
isObject: true, | ||
}).capMaterial = new PhongMaterial(viewer.scene, { | ||
diffuse: [0.3, 0.3, 1.0], | ||
backfaces: true, | ||
}); | ||
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sceneModel.createMesh({ | ||
id: "yellowLegMesh", | ||
geometryId: "myBoxGeometry", | ||
position: [-4, -6, 4], | ||
scale: [1, 3, 1], | ||
rotation: [0, 0, 0], | ||
color: [1.0, 1.0, 0.0] | ||
}); | ||
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sceneModel.createEntity({ | ||
id: "yellowLeg", | ||
meshIds: ["yellowLegMesh"], | ||
isObject: true, | ||
}).capMaterial = new PhongMaterial(viewer.scene, { | ||
diffuse: [1.0, 1.0, 0.0], | ||
backfaces: true, | ||
}); | ||
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sceneModel.createMesh({ | ||
id: "purpleTableTopMesh", | ||
geometryId: "myBoxGeometry", | ||
position: [0, -3, 0], | ||
scale: [6, 0.5, 6], | ||
rotation: [0, 0, 0], | ||
color: [1.0, 0.3, 1.0] | ||
}); | ||
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const purpleTableTop = sceneModel.createEntity({ | ||
id: "purpleTableTop", | ||
meshIds: ["purpleTableTopMesh"], | ||
isObject: true, | ||
}).capMaterial = new PhongMaterial(viewer.scene, { | ||
diffuse: [1,1,1], | ||
backfaces: true, | ||
diffuseMap: new Texture(viewer.scene, { | ||
src: "../../assets/textures/diffuse/uvGrid2.jpg", | ||
encoding: LinearEncoding | ||
}), | ||
}); | ||
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sceneModel.finalize(); | ||
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const sectionPlanes = new SectionPlanesPlugin(viewer, { | ||
overviewCanvasId: "mySectionPlanesOverviewCanvas", | ||
overviewVisible: true, | ||
}); | ||
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const sectionPlane = sectionPlanes.createSectionPlane({ | ||
id: "mySectionPlane", | ||
pos: [-2.20, 2.5, 2.3], | ||
dir: math.normalizeVec3([1.0, 0.01, 1]) | ||
}); | ||
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window.sectionPlane = sectionPlane; | ||
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sectionPlanes.showControl(sectionPlane.id); | ||
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</script> | ||
</html> | ||
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150
examples/slicing/SectionPlanesPlugin_Duplex_SectionCaps.html
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<!doctype html> | ||
<html> | ||
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<head> | ||
<meta charset="utf-8"> | ||
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1"> | ||
<meta name="viewport" content="width=device-width, initial-scale=1"> | ||
<title>xeokit Example</title> | ||
<link href="../css/pageStyle.css" rel="stylesheet" /> | ||
<script src="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/5.13.0/js/all.min.js"></script> | ||
Check warning Code scanning / CodeQL Inclusion of functionality from an untrusted source Medium
Script loaded from content delivery network with no integrity check.
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</head> | ||
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<body> | ||
<input type="checkbox" id="info-button" /> | ||
<label for="info-button" class="info-button"><i class="far fa-3x fa-question-circle"></i></label> | ||
<canvas id="myCanvas"></canvas> | ||
<div class="slideout-sidebar"> | ||
<img class="info-icon" src="../../assets/images/section_plane_icon.png" /> | ||
<h1>SectionPlanesPlugin</h1> | ||
<h2>Slices models open to reveal internal structures</h2> | ||
<p>In this example, we're loading an IFC2x3 BIM model from the file system, then slicing it with a section | ||
plane.</p> | ||
<h3>Stats</h3> | ||
<ul> | ||
<li> | ||
<div id="time">Loading JavaScript modules...</div> | ||
</li> | ||
</ul> | ||
<h3>Components used</h3> | ||
<ul> | ||
<li> | ||
<a href="../../docs/class/src/viewer/Viewer.js~Viewer.html" target="_other">Viewer</a> | ||
</li> | ||
<li> | ||
<a href="../../docs/class/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js~XKTLoaderPlugin.html" | ||
target="_other">XKTLoaderPlugin</a> | ||
</li> | ||
<li> | ||
<a href="../../docs/class/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js~SectionPlanesPlugin.html" | ||
target="_other">SectionPlanesPlugin</a> | ||
</li> | ||
</ul> | ||
<h3>Resources</h3> | ||
<ul> | ||
<li> | ||
<a href="http://openifcmodel.cs.auckland.ac.nz/Model/Details/274" target="_other">Model source</a> | ||
</li> | ||
</ul> | ||
</div> | ||
</body> | ||
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<script type="module"> | ||
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//------------------------------------------------------------------------------------------------------------------ | ||
// Import the modules we need for this example | ||
//------------------------------------------------------------------------------------------------------------------ | ||
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import { Viewer, SceneModel, XKTLoaderPlugin, SectionPlanesPlugin, PhongMaterial, math } from "../../dist/xeokit-sdk.min.es.js"; | ||
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//------------------------------------------------------------------------------------------------------------------ | ||
// Create a Viewer and arrange the camera | ||
//------------------------------------------------------------------------------------------------------------------ | ||
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const viewer = new Viewer({ | ||
canvasId: "myCanvas", | ||
transparent: true, | ||
readableGeometryEnabled: true | ||
}); | ||
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viewer.camera.eye = [-2.341298674548419, 22.43987089731119, 7.236688436028655]; | ||
viewer.camera.look = [4.399999999999963, 3.7240000000000606, 8.899000000000006]; | ||
viewer.camera.up = [0.9102954845584759, 0.34781746407929504, 0.22446635042673466]; | ||
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const cameraControl = viewer.cameraControl; | ||
cameraControl.navMode = "orbit"; | ||
cameraControl.followPointer = true; | ||
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//---------------------------------------------------------------------------------------------------------------------- | ||
// Create a xeokit loader plugin, load a model, fit to view | ||
//---------------------------------------------------------------------------------------------------------------------- | ||
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const xktLoader = new XKTLoaderPlugin(viewer); | ||
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var t0 = performance.now(); | ||
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document.getElementById("time").innerHTML = "Loading model..."; | ||
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const sceneModel = xktLoader.load({ | ||
id: "myModel", | ||
src: "../../assets/models/xkt/v10/glTF-Embedded/Duplex_A_20110505.glTFEmbedded.xkt", | ||
edges: true | ||
}); | ||
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sceneModel.on("loaded", () => { | ||
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var t1 = performance.now(); | ||
document.getElementById("time").innerHTML = "Model loaded in " + Math.floor(t1 - t0) / 1000.0 + " seconds<br>Objects: " + sceneModel.numEntities; | ||
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//------------------------------------------------------------------------------------------------------------------ | ||
// Add caps materials to all objects inside the loaded model that have an opacity equal to or above 0.7 | ||
//------------------------------------------------------------------------------------------------------------------ | ||
const opacityThreshold = 0.7; | ||
const material = new PhongMaterial(viewer.scene,{ | ||
diffuse: [1.0, 0.0, 0.0], | ||
backfaces: true | ||
}); | ||
addCapsMaterialsToAllObjects(sceneModel, opacityThreshold, material); | ||
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//------------------------------------------------------------------------------------------------------------------ | ||
// Create a moving SectionPlane, that moves through the table models | ||
//------------------------------------------------------------------------------------------------------------------ | ||
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const sectionPlanes = new SectionPlanesPlugin(viewer, { | ||
overviewCanvasId: "mySectionPlanesOverviewCanvas", | ||
overviewVisible: true, | ||
}); | ||
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const sectionPlane = sectionPlanes.createSectionPlane({ | ||
id: "mySectionPlane", | ||
pos: [0.5, 2.5, 5.0], | ||
dir: math.normalizeVec3([1.0, 0.01, 1]) | ||
}); | ||
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sectionPlanes.showControl(sectionPlane.id); | ||
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const sectionPlane2 = sectionPlanes.createSectionPlane({ | ||
id: "mySectionPlane2", | ||
pos: [8.0, 2.5, 12.5], | ||
dir: math.normalizeVec3([-1.0, -0.01, -1]) | ||
}) | ||
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sectionPlanes.showControl(sectionPlane2.id); | ||
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window.viewer = viewer; | ||
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}); | ||
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function addCapsMaterialsToAllObjects(sceneModel, opacityThreshold, material) { | ||
const allObjects = sceneModel.objects; | ||
for(const key in allObjects){ | ||
const object = allObjects[key]; | ||
if(object.opacity >= opacityThreshold) | ||
object.capMaterial = material; | ||
} | ||
} | ||
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</script> | ||
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</html> |
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