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continue Public
Forked from continuedev/continue⏩ Continue is the leading open-source AI code assistant. You can connect any models and any context to build custom autocomplete and chat experiences inside VS Code and JetBrains
TypeScript Apache License 2.0 UpdatedNov 11, 2024 -
UniWindowController Public
Forked from kirurobo/UniWindowControllerMakes your Unity window transparent and allows you to drop files
C# MIT License UpdatedAug 29, 2024 -
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cocos-pnp Public
Forked from ppgee/cocos-pnpCocos Playable Ads in Multi-Network(facebook, google, unity, tiktok etc.)
TypeScript MIT License UpdatedJun 7, 2024 -
MonitorTool Public
Forked from dingxiaowei/MonitorToolUnity性能监控软件
C# Apache License 2.0 UpdatedMar 17, 2024 -
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automatic Public
Forked from vladmandic/sdnextOpinionated fork/implementation of Stable Diffusion
Python GNU Affero General Public License v3.0 UpdatedMay 9, 2023 -
GameDevMind Public
Forked from gonglei007/GameDevMind最全面的(技术侧)游戏开发图谱。希望帮助游戏开发者们在已知的事情上节省时间,留出更多的精力,投入到更有创造性的工作中去。 | The most comprehensive (technical) game development map. Hope to help game developers save time on known things, and set aside more en…
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ParticleEffectForUGUI Public
Forked from mob-sakai/ParticleEffectForUGUIRender particle effect in UnityUI(uGUI). Maskable, sortable, and no extra Camera/RenderTexture/Canvas.
C# MIT License UpdatedJul 2, 2022 -
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TextFilesForTextMeshPro Public
Forked from chick-soups/TextFilesForTextMeshProWhen using TextMeshPro in Unity Editor,we can create a Font Asset from a text file.Here are some text files.I think they can help you customize your own Font Asset.The more text files are coming soon.
UpdatedDec 29, 2021 -
Animation-Instancing Public
Forked from Unity-Technologies/Animation-InstancingThis technique is designed to instance Characters(SkinnedMeshRender).
C# Other UpdatedDec 20, 2021 -
xasset Public
Forked from xasset/xasset全面可靠的 Unity 资源系统。支持 Android、iOS、Windows、OSx、WebGL等平台。
C# MIT License UpdatedOct 7, 2021 -
KDTree Public
Forked from viliwonka/KDTreeFast KDTree for Unity, with thread-safe querying.
C# MIT License UpdatedSep 23, 2021 -
UnityToolchainsTrick Public
Forked from XINCGer/UnityToolchainsTrick提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
C# MIT License UpdatedSep 2, 2021 -
xmake Public
Forked from xmake-io/xmake🔥 A cross-platform build utility based on Lua
C Apache License 2.0 UpdatedAug 31, 2021 -
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loxodon-framework Public
Forked from vovgou/loxodon-frameworkAn MVVM & Databinding framework that can use C# and Lua to develop games
C# MIT License UpdatedJun 17, 2021 -
XMLib.AM.Example Public
Forked from PxGame/XMLib.AM.ExampleXMLib 动作游戏编辑器 Example
C# MIT License UpdatedMar 18, 2021 -
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EGamePlay Public
Forked from m969/EGamePlay一个基于Entity-Component模式的灵活、通用的战斗(技能)框架,配置使用基于Odin的ScriptableObject,async-await使用ETTask
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CSharp.lua Public
Forked from yanghuan/CSharp.luaThe C# to Lua compiler
C# Other UpdatedNov 12, 2020 -
AssetStudio Public
Forked from Perfare/AssetStudioAssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
C# MIT License UpdatedSep 23, 2020 -
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XIL Public
Forked from wuxiongbin/XIL使用ILRuntime实现的类似XLUA功能的Unity3D下热修复BUG的解决方案
C# MIT License UpdatedAug 29, 2020 -
SocketTCPUDP Public
Forked from KIPKIPS/SocketTCPUDPsocket通信的流程udp和tcp
C# MIT License UpdatedJul 18, 2020