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Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 18,068 1,921 Updated Feb 2, 2025

GeneLit is an alternative to standard shader for Unity built-in pipeline.

HLSL 35 Updated Jan 24, 2025

CUDA on non-NVIDIA GPUs

Rust 10,532 680 Updated Jan 28, 2025

Prefab to spawn in props that can be moved and rotated by other players

93 4 Updated Jun 12, 2024

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,247 77 Updated Jan 21, 2025

Many Tools for Game Asset Creation (Import/Export FBXs, Origin Aligment Tool, Renaming, Low-Poly Art workflow tools, etc.)

Python 317 27 Updated Jan 21, 2025

VRChat PhysBone to Dynamic Bone restoration tool

C# 34 2 Updated Aug 14, 2022

GUI for pairing SteamVR Tracking devices using lighthouse_console

Python 14 4 Updated Feb 23, 2024

Non-destructive Parameter Smoother for VRChat Avatars 3.0

C# 15 2 Updated Jun 7, 2024
C# 17 3 Updated Jan 10, 2025

A command line tool to control the power state of Valve Base Stations 2.0.

Rust 15 Updated Aug 19, 2024

List implementation for UdonSharp.

C# 34 2 Updated May 14, 2023

tiniest x86-64-linux emulator

C 7,064 229 Updated Oct 16, 2024

A simple mirror prefab for mirrors that show players only without any background in VRChat

ShaderLab 105 8 Updated Sep 27, 2022

Noise suppression plugin based on Xiph's RNNoise

C++ 5,284 240 Updated May 18, 2024

Unity Performance Tuning knowledge book

C++ 1,543 63 Updated Apr 13, 2023

Master programming by recreating your favorite technologies from scratch.

Markdown 329,505 30,528 Updated Sep 3, 2024

3GPP Overall Architecture and Specifications including Release-17

358 56 Updated Nov 14, 2021
Batchfile 11 1 Updated Apr 21, 2022

VRChat Avatar tool which lets you select players and attach GameObjects to them

GLSL 119 5 Updated Feb 25, 2023

This repository provides motion datasets collected by Bandai Namco Research Inc

Python 3,132 380 Updated Jul 4, 2023

🚀 Fast and simple Node.js version manager, built in Rust

Rust 19,212 497 Updated Feb 2, 2025
Rust 11 6 Updated Jan 31, 2025

Unityでのシェーダー開発に関するメモ

ShaderLab 94 2 Updated Oct 4, 2023

Multi-channel signed distance field generator

C++ 4,101 428 Updated Sep 28, 2024

Instant neural graphics primitives: lightning fast NeRF and more

Cuda 503 76 Updated Aug 14, 2022

COLMAP - Structure-from-Motion and Multi-View Stereo

C++ 8,088 1,571 Updated Feb 2, 2025

Unityに同名ファイルをドラッグ&ドロップした際に上書きできるようにする

C# 68 7 Updated Feb 3, 2023

Optimized plug-and-play realtime area lighting using the linearly transformed cosine algorithm for Unity/VRChat.

C# 451 25 Updated Sep 8, 2024
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