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  1. AutoRigger AutoRigger Public

    It's designed for processing and rigging the 3D human body

  2. skinTransform skinTransform Public

    It's used to transform the human body to special pose with skeleton constrains

  3. CoordICP CoordICP Public

    It used point cloud library to make the human stand on XZ plane and face Z axis

  4. VolumeFusion VolumeFusion Public

    the implement of VolumeFusion

  5. dmvs dmvs Public

    It includes two part: 1)the estimation of depth map from sparse correspondence 2) depth fusion with noisy clean

  6. VoxelHashing VoxelHashing Public

    Forked from niessner/VoxelHashing

    C++