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Isaac Gym Reinforcement Learning Environments
Aerial Gym Simulator - Isaac Gym Simulator for Aerial Robots
SaundersJE97 / PRL4AirSim
Forked from microsoft/AirSimOpen source simulator for autonomous vehicles built on Unreal Engine / Unity, from Microsoft AI & Research
An efficient remote-onboard architecture for real-time Reinforcement Learning
xxje-library / 2022-Reinforcement-Learning-Conferences-Papers
Forked from Allenpandas/2022-Reinforcement-Learning-Conferences-PapersThe proceedings of top conference in 2022 on the topic of Reinforcement Learning (RL), including: AAAI, IJCAI, NeurIPS, ICML, ICLR, ICRA, AAMAS and more.
深度强化学习路径规划, SAC-Auto路径规划, Soft Actor-Critic算法, SAC-pytorch,激光雷达Lidar避障,激光雷达仿真模拟,Adaptive-SAC
Author's PyTorch implementation of LAP and PAL with TD3 and DDQN
An implementation of deep reinforcement learning TD3 algorithm with prioritized experience replay (PER) buffer
drone
Memoria is a human-inspired memory architecture for neural networks.
Challenging Memory-based Deep Reinforcement Learning Agents
Fast and simple implementation of RL algorithms, designed to run fully on GPU.
MATLAB simulation for PID control of a quadrotor drone.
Controlling a Rigidbody Quadcopter using Control Theory and Reinforcement Learning
Control the DJI Tello drone with your body
RL based robust controller for quadrotor.
ROS Driver for DJI Tello Talent (RoboMaster TT), supporting multi drone coordination. Devices Authorized by Tianbot Only.
Python library to parse SDF into class hierarchy and export URDF
Author's PyTorch implementation of TD3 for OpenAI gym tasks
Official PyTorch Implementation of Our Paper Image-Based Deep Reinforcement Learning with Intrinsically Motivated Stimuli: On the Execution of Complex Robotic Tasks
A curated list of awesome Universal Scene Description (OpenUSD) resources and projects
Provide a unified sensor suite in Unity3d for ROS
A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles
Autonomous UAV Navigation without Collision using Visual Information in Airsim
Perception toolkit for sim2real training and validation in Unity