Stars
Bring portraits to life in Real Time!onnx/tensorrt support!实时肖像驱动!
A collection of textures I created to be used for lensflares, lights, particles and visual effects.
A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.
A Parallel Fluid Solver and Renderer on the GPU
Port of OpenAI's Whisper model in C/C++
OAuth for Apps: Samples for Windows
Multi-Joint dynamics with Contact. A general purpose physics simulator.
🎬 ScreenToGif allows you to record a selected area of your screen, edit and save it as a gif or video.
a C\C++ library and command-line tools for Diff & Patch between binary files or directories(folder); cross-platform; runs fast; create small delta/differential; support large files and limit memory…
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
A simple, easily hackable C++ surface voxelizer (STL=>voxels)
Fast C++ implementation of an O(NM) algorithm for the assignment problem.
Somewhat random utility code that I commonly use and frequently recreate
OpenVDB - Sparse volume data structure and tools
mimalloc is a compact general purpose allocator with excellent performance.
Source code for the applications presented in the course "Geometry Processing with Discrete Exterior Calculus"
EdgeConnect: Structure Guided Image Inpainting using Edge Prediction, ICCV 2019 https://arxiv.org/abs/1901.00212
Open-source code for VIPER -- Volume Invariant Position-based Elastic Rods