Tags: yaspoon/BallGame
Toggle CollisionOptimisation-Merged's commit message
Merged in collision optimisatin work where only moveable objects are …
…collided against immoveable objects
Toggle CircleCollisionHandling-Merged's commit message
Merged in all the new collisionhandling work
Toggle CircleCollisionHandling-BrokenPoints-Hilarious's commit message
Hilarious collision handling happening
Toggle scrolling-merged's commit message
Merged in scrolling stuff now it's working
Toggle collisionHandling-merged's commit message
Merged in collision handling branch because it's mostly working now
Toggle backgroundsScrolling-merged's commit message
Merged in background code and scrolling code
Toggle collisionHandling-kindaWorking's commit message
Collision handling mostly working just need to get the precision bett…
…er so ball gets pushed out corrently
Toggle collisionHadling-llvmclang_broken's commit message
LLVM/Clang keeps inserting 'ud2' instructions in Level:initlise function
which I have no idea why... So leaving this here if I ever wanna find out
Toggle branch-refactoring's commit message
Merged in refactoring code to master
Toggle branch-opengl2sdl's commit message
Merged in opengl2Sdl into master
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