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Tags: yaspoon/BallGame

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CollisionOptimisation-Merged

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Merged in collision optimisatin work where only moveable objects are …

…collided against immoveable objects

CircleCollisionHandling-Merged

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Merged in all the new collisionhandling work

CircleCollisionHandling-BrokenPoints-Hilarious

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Hilarious collision handling happening

scrolling-merged

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Merged in scrolling stuff now it's working

collisionHandling-merged

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Merged in collision handling branch because it's mostly working now

backgroundsScrolling-merged

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Merged in background code and scrolling code

collisionHandling-kindaWorking

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Collision handling mostly working just need to get the precision bett…

…er so ball gets pushed out corrently

collisionHadling-llvmclang_broken

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LLVM/Clang keeps inserting 'ud2' instructions in Level:initlise function

which I have no idea why... So leaving this here if I ever wanna find out

branch-refactoring

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Merged in refactoring code to master

branch-opengl2sdl

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Merged in opengl2Sdl into master