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This repository collects all relevant resources about interpretability in LLMs
A curated list of explainability-related papers, articles, and resources focused on Large Language Models (LLMs). This repository aims to provide researchers, practitioners, and enthusiasts with in…
Overview of EPFL-DHLAB student projects
[NeurIPS 2023] Official implementation of the paper "Segment Everything Everywhere All at Once"
[ICLR 2025] From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
GaussianDreamerPro: Text to Manipulable 3D Gaussians with Highly Enhanced Quality
TexPainter: Generative Mesh Texturing with Multi-view Consistency
[BMVC 2022] IronDepth: Iterative Refinement of Single-View Depth using Surface Normal and its Uncertainty
yinyunie / BlenderProc-3DFront
Forked from DLR-RM/BlenderProcSupport BlenderProc2 with multi-GPU batch rendering and 3D visualization for 3D-Front
Ouroboros3D: Image-to-3D Generation via 3D-aware Recursive Diffusion (CVPR2025)
Slice3D: Multi-Slice, Occlusion-Revealing, Single View 3D Reconstruction
[CVPR 2024] GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Models
PhyRecon: Physically Plausible Neural Scene Reconstruction
Hybrid Fourier Score Distillation for Efficient One Image to 3D Object Generation
Invisible Stitch: Generating Smooth 3D Scenes with Depth Inpainting
[ICLR 2025] 3DitScene: Editing Any Scene via Language-guided Disentangled Gaussian Splatting
[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
[BMVC 2024 Oral] PT43D: A Probabilistic Transformer for Generating 3D Shapes from Single Highly-Ambiguous RGB Images
Official implementation of the CVPR 2024 paper ViT-CoMer: Vision Transformer with Convolutional Multi-scale Feature Interaction for Dense Predictions.
[ICLR 2024] Official implementation of DreamCraft3D: Hierarchical 3D Generation with Bootstrapped Diffusion Prior
Large-scale Self-supervised Pre-training Across Tasks, Languages, and Modalities
A Unified Framework for Surface Reconstruction
Code implementation of CVPR 2024 highlight paper "PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI"
Polygon Detection for Room Layout Estimation using Heterogenous Graphs and Wireframes
Official implementation of 3DV24 paper "Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture"
MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers
repository of "Towards High-Fidelity Single-view Holistic Reconstruction of Indoor Scenes" ECCV2022