
Starred repositories
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
参考Genshin的GamePlay框架,包括战斗、解谜、怪物AI、剧情,持续开发中
Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.
A cross-platform, realtime physics engine for all .NET apps.
F8 Framework是一个优雅,轻量,符合直觉的基于Unity引擎的游戏框架,组件围绕F8一键启动,框架整体遵循以极少的使用成本开发游戏。
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
Eazyer Use BEPUPhysics in UnityEngine
Dagor Engine and Tools source code from Gaijin Games KFT
Pure C# 3D real time physics simulation library, now with a higher version number.
Google Play Games plugin for Unity
Redot Engine – Multi-platform 2D and 3D game engine
DotRecast - a port of Recast & Detour, Industry-standard navigation mesh toolset for .NET, C#, Unity3D, games, servers
A simple kit meant to help jump start the creation of your 2D Unity game!
A TypeScript RPC framework, with runtime type checking and serialization, support both HTTP and WebSocket. It is very suitable for website / APP / games, and absolutely comfortable to full-stack Ty…
Actor model game server framework based on golang
无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、web…
An attempt to make Unreal Engine 4 projects more consistent
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.