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Depth Any Camera: Zero-Shot Metric Depth Estimation from Any Camera

Python 57 6 Updated Jan 17, 2025

An open-source library for GPU-accelerated robot learning and sim-to-real transfer.

Jupyter Notebook 441 24 Updated Jan 20, 2025

[CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering

C++ 864 77 Updated Sep 26, 2024

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

C++ 609 41 Updated Sep 26, 2024

[AAAI 2025]: Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity

Python 11 2 Updated Dec 25, 2024
Python 730 42 Updated Sep 20, 2024

Code release for https://kovenyu.com/WonderWorld/

Python 409 16 Updated Dec 22, 2024

Cosmos is a world model development platform that consists of world foundation models, tokenizers and video processing pipeline to accelerate the development of Physical AI at Robotics & AV labs. C…

Python 7,105 429 Updated Jan 9, 2025

[CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting

Python 1,170 77 Updated Dec 17, 2024

A generative world for general-purpose robotics & embodied AI learning.

Python 23,065 1,903 Updated Jan 20, 2025

Official repo for paper "Structured 3D Latents for Scalable and Versatile 3D Generation".

Python 6,991 485 Updated Dec 27, 2024

[CVPR2024] NARUTO: Neural Active Reconstruction

Python 66 7 Updated Nov 11, 2024

Reference implementation of the spherical vision transformer HEAL-SWIN

Python 38 4 Updated Jul 17, 2024

[ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy

Cuda 158 12 Updated Nov 22, 2024

A suite of image and video neural tokenizers

Jupyter Notebook 1,496 62 Updated Jan 19, 2025

[CVPR2020] BiFuse: Monocular 360 Depth Estimation via Bi-Projection Fusion

Python 177 29 Updated Jul 13, 2020

[ECCV'24] FisherRF: Active View Selection and Uncertainty Quantification for Radiance Fields using Fisher Information

Python 132 7 Updated Dec 26, 2024

[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering

C++ 2,457 197 Updated Sep 24, 2024

DIAMOND (DIffusion As a Model Of eNvironment Dreams) is a reinforcement learning agent trained in a diffusion world model. NeurIPS 2024 Spotlight.

Python 1,699 119 Updated Dec 6, 2024

Official Implementation of Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics

Python 82 3 Updated Jan 16, 2025

Code for PhysDreamer

Python 530 25 Updated Sep 15, 2024

Monitor Gaussian Splatting additional real-time viewable and differentiable outputs

C++ 188 10 Updated Aug 30, 2024

[SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields

Python 2,272 168 Updated Dec 30, 2024

[ECCV 2024] SUP-NeRF: A Streamlined Unification of Pose Estimation and NeRF for Monocular 3D Object Reconstruction

Jupyter Notebook 7 Updated Oct 5, 2024

[ECCV 2024] Improving 2D Feature Representations by 3D-Aware Fine-Tuning

Python 256 11 Updated Nov 13, 2024

[CVPR'24] 3D Neural Edge Reconstruction

Python 169 8 Updated Sep 9, 2024

[CVPR2024] Official Pytorch Implementation of SED: A Simple Encoder-Decoder for Open-Vocabulary Semantic Segmentation.

Python 147 9 Updated May 30, 2024

[CVPR 2023] vMAP: Vectorised Object Mapping for Neural Field SLAM

Python 344 21 Updated Jun 16, 2023
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