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GDWeave.Sample

A sample for C# GDWeave mods.

Setup

I Cloned/forked/whatevered this repository. Picked an ID for your project (i liked to do yvesoup.maptest, but there was no enforced naming scheme). Renamed the following:

  • Solution name, project name, and project namespace to your project ID
  • Various fields in the manifest.json to your project ID and name

Building

To build the project, you need to set the GDWeavePath environment variable to your game install's GDWeave directory (e.g. G:\games\steam\steamapps\common\WEBFISHING\GDWeave). This can also be done in Rider with File | Settings | Build, Execution, Deployment | Toolset and Build | MSBuild global properties or with a .user file in Visual Studio.

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map test for webfishing modding

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