Stars
A curated list of Multiplayer Game Network Programming Resources
An API standard for single-agent reinforcement learning environments, with popular reference environments and related utilities (formerly Gym)
A toolkit for developing and comparing reinforcement learning algorithms.
Extend the Unity Toolbar with your own Editor UI code.
An open-source Unity package for animating TextMeshPro text with customizable effects. Includes ready-to-use samples, real-time previews, and per-vertex animation capabilities.
GL-くるる源 / Original designed Japanese hiragana / katakana font
Unity script to enforce window aspect ratio for standalone Windows 32/64bit builds.
Utf8 based StreamReader for high performance text processing.
Ties together the Input and Localization system to give you live Input Hints!
Batch build for multiple platforms from within the Unity editor
Right click an asset and get a list of assets that use it
A native alternative to the heavy Electron Unity Hub, written in C++
A gradual guide to discover and learn the Jai programming language
Popout Inspector and ScriptableObject aware default Object Drawer for Unity3d.
Convert large tilemaps to images, supports rotated/flipped tiles
Demo Programs for the "Talking Head(?) Anime from a Single Image 3: Now the Body Too" Project
DualShock 4 gyroscope extension for Unity Input System
Provides an efficient allocation free async/await integration for Unity.
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
MyBox is a set of attributes, tools and extensions for Unity