- Montpelier, VT
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16:27
(UTC -05:00)
Stars
Entropy Based Sampling and Parallel CoT Decoding
the first library to let you embed a developer agent in your own app!
Gorilla: Training and Evaluating LLMs for Function Calls (Tool Calls)
An open platform for training, serving, and evaluating large language models. Release repo for Vicuna and Chatbot Arena.
Aqueduct is no longer being maintained. Aqueduct allows you to run LLM and ML workloads on any cloud infrastructure.
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
Dworkin's Game Driver, an object-oriented database management system originally used to run MUDs.
Will diff GLTF models to create GLTF variants
A Rust library for reading and writing data with byte order awareness.
Drag-and-drop preview for glTF 2.0 models in WebGL using three.js.
Unity-Technologies / crunch
Forked from BinomialLLC/crunchAdvanced DXTc texture compression and transcoding library
Physically-Based Rendering in glTF 2.0 using WebGL
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
Mesh optimization library that makes meshes smaller and faster to render
A software ASTC decoder implementation which supports the ASTC LDR profile
Fast single source file BC7/BPTC texture encoder with perceptual metric support
Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2…
An open registry of tools that create glTF assets.
Tool for generating various glTF assets for importer validation