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godot-imposter

imposter plugin for godot 4.x

Simple implementation of octahedral impostors in Godot.

This project was inspired by: https://github.com/wojtekpil/Godot-Octahedral-Impostors

Unfortunately, the author's last update was 2 years ago, and this project has not been adapted for the godot4 version. The godot4.x version has significant changes compared to the godot3.x version, making it incompatible with this project. Therefore, based on this project and taking into account the features of the godot4.x version and my personal understanding of imposters, I have implemented a version suitable for godot4.1.2.

I would like to thank the original author for their work. I reused the shader code and made modifications specifically for the godot4.x version.

operating guide

single: image batch: image It will recursively read through the resources in the files, only processing files whose filenames end with tscn.

If you encounter any issues during use, please feel free to contact me.

If you have any ideas or suggestions while using the project, I would also welcome your feedback and would be happy to communicate with you.

If this project has been helpful to your work and if you like it, I kindly ask you to give it a star. Your support is my greatest motivation.

Thank you!

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imposter plugin for godot 4.x

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