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DIS for Rust

dis-rs is a suite of libraries and applications centered around the Distributed Interactive Simulation protocol (IEEE 1278.1), implemented in the Rust programming language and for use in Rust-based simulation applications.

This repository hosts a number of sub-projects, each located in a directory in this repository:

  • dis-rs: Foundational implementation of DIS, offering models, parsing, serialisation and enumerations for DIS PDUs.
  • cdis-assemble: Foundational implementation of C-DIS (SISO-STD-023-2024), offering models, parsing, serialisation and conversion (to and from DIS) for C-DIS PDUs.
  • cdis-gateway: CLI application for encoding/decoding DIS to/from C-DIS.

See the README.MD files for each project for specific details.

Goal and vision

The goal of dis-rs is to provide the libraries and tools to use the DIS protocol in Rust-based applications. Currently, the basic implementation of the most relevant DIS PDUs is present, making the library usable for simulation applications. Additionally, a gateway implementing C-DIS is available.

We intend to develop this project into a suite of tools that make it easy to integrate DIS into applications, having:

  • a library that provides features beyond basic construction and usage of PDUs (reading/writing from a network using UDP sockets, heartbeats and dead reckoning logic, etc.).
  • application(s) to monitor and manage DIS network traffic (statistics, network load, filtering, routing)
  • application(s) to monitor DIS simulation data / state (map view, interactions)

Supported versions and maturity

dis-rs focuses on versions 6 and 7 of the DIS protocol. Version 7 is considered leading, meaning that v6 PDUs are mapped to v7 models transparently to the user (irregardless of the wire-format version).

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Copyright (C) 2024 Zeeger Lubsen

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