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Make inventories fast with Inventory Inventor!
Unity shader for post-processing without scripts
An open-source mouth tracking method for VR
A repository using the MediaPipe API for fullbody tracking in VR with a single camera.
Haï~'s personal OSC Query debugger and ImGui.NET VR development playground. Shows all OSC addresses and the Expressions Menu. Also runs ImGui as a SteamVR overlay. Demo: https://x.com/vr_hai/status…
AAO: Avatar Optimizer: Non Destructive Avatar Optimization Utilities
Ucupaint is Blender addon to manage texture layers for Eevee and Cycles renderer.
A panel with extra options for shape key management in Blender.
Facetracking Template for VRCFaceTracking.
Unlock vGPU functionality for consumer grade GPUs.
Auto detecting, masking and inpainting with detection model.
StableSwarmUI, A Modular Stable Diffusion Web-User-Interface, with an emphasis on making powertools easily accessible, high performance, and extensibility.
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
Creates alternative starting noise for stable diffusion txt2img, such as plasma noise.
Booru style tag autocompletion for AUTOMATIC1111's Stable Diffusion web UI
System for playing animations for only a single player in an instance
MusePose: a Pose-Driven Image-to-Video Framework for Virtual Human Generation
Rigify script for changing deformation bones to make it compatible with Unity Mecanim
Use tracked VR devices from one company with any other.
The repository provides code for running inference with the SegmentAnything Model (SAM), links for downloading the trained model checkpoints, and example notebooks that show how to use the model.
picobyte / stable-diffusion-webui-wd14-tagger
Forked from toriato/stable-diffusion-webui-wd14-taggerLabeling extension for Automatic1111's Web UI
Extension for AUTOMATIC111's WebUI
A Multipurpose toolkit for managing, editing and creating models.