This is a realtime WebGL black hole ray tracer. It demonstrates the gravitational lensing of a black hole in front of the Andromeda galaxy. Realtime rendering is achieved by implementing the ray geodesics inside a fragment shader and using dynamic step sizes based on distance to the black hole.
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Realtime WebGL black hole ray tracer
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zongzhengli/black-hole
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Realtime WebGL black hole ray tracer
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