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Silio būstas
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22:14
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RSoft is a software rendering library oriented around math.
A tutorial that explains how to setup and handle clipboard copying and pasting for X11, WinAPI and Cocoa.
A tutorial that explains how to handle Drag 'n Drop events for X11.
A tutorial that explains how to setup and handle software rendering for X11, WinAPI and Cocoa.
A tutorial that explains how to create an OpenGL context for X11, WinAPI and Cocoa.
An implementation of OpenGL 3.x-ish in clean C
Header-only Duke Nukem source port, inspired by PureDOOM (VERY WIP)
ColleagueRiley / Silicon-h
Forked from EimaMei/SiliconAn *single-header* alternative, pure C-focused wrapper to Apple's Cocoa API for OS X app development. Requires little to no Objective-C knowledge to use. Based on the original Silicon by EimaMei! W…
A light, fast and portable library for handling Sonic World Adventure's/Unleashed's archive file formats (.ar/.arl).
Simple-to-use single header modular font rendering library written in C.
A simple and pure win32 Snake game, without any compressor trickery, just under 2,953 bytes!
Easily review your recent vocabulary and kanji in WaniKani.
retro-style deterministic renderer with integrated modeller/scene editor.
Sili - a cross-platform standard library for modern C programming
Intermediary language between C and C++ with other added cool features too
distance field raymarching dungeon crawler rendering
A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniques, offering both simplicity and convenience.
Shows how to use macOS AppKit Cocoa controls without StoryBoard only by programming code (objective-c)