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Istituto Italiano di Tecnologia
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A curated collection of Python examples for optimization-based solid simulation, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions, designed for readability and u…
[NeurIPS 2024] DreamScene4D: Dynamic Multi-Object Scene Generation from Monocular Videos
[arXiv 2024] Generalizable Humanoid Manipulation with 3D Diffusion Policies. Part 1: Train & Deploy of iDP3
[ICLR 2025] Official implementation of "OmniPhysGS: 3D Constitutive Gaussians for General Physics-based Dynamics Generation".
Easy NeRF synthetic dataset creation within Blender
Video Generation Foundation Models: https://saiyan-world.github.io/goku/
Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"
Code release for https://kovenyu.com/WonderWorld/
A project page template for academic papers. Demo at https://eliahuhorwitz.github.io/Academic-project-page-template/
Phys4DGen: A Physics-Driven Framework for Controllable and Efficient 4D Content Generation from a Single Image
Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"
[ECCV 2024] ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulation
Official Implementation of Puppet-Master: Scaling Interactive Video Generation as a Motion Prior for Part-Level Dynamics
The reference implementation of As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors (CVPR 2024).
A C++ implementation of the lattice Boltzmann reference map technique (LBRMT)
Re-implementation of pi0 vision-language-action (VLA) model from Physical Intelligence
Repository for the CoRL 2024 paper: Cloth-Splatting: 3D Cloth State Estimation from RGB Supervision.
Official implementation of GaussianProperty: Integrating Physical Properties to 3D Gaussians with LMMs.
Physical laws underpin all existence, and harnessing them for generative modeling opens boundless possibilities for advancing science and shaping the future!
PhyRecon: Physically Plausible Neural Scene Reconstruction
Differentiable rigid body simulator used in PhyRecon
[ICLR 2024] Official implementation of " 🦙 Time-LLM: Time Series Forecasting by Reprogramming Large Language Models"
A collection of the forefront of Egocentric Human Activity Recognition (HAR) and Action Anticipation through Deep Learning
🔍 Explore Egocentric Vision: research, data, challenges, real-world apps. Stay updated & contribute to our dynamic repository! Work-in-progress; join us!