- Poland
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06:58
(UTC +01:00) - https://gamewin221.github.io
Highlights
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Gemino Public
⚡High-Performance Vulkan Renderer🌋
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SIMDRasterizer Public
A week-long project to learn a bit about SIMD and software rasterization. Instead of triangles it uses "Patches".
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PicoWS2812B Public
16x16 LED matrix display controlled via WiFi (TCP Socket) with a Raspberry Pi Pico W.
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pico-ws2812b-controller Public
The example controller app for my 16x16 WS2812B LED matrix. Uses TCP sockets to communicate.
Rust The Unlicense UpdatedJul 27, 2024 -
x64Raycast Public
Raycasting renderer made fully in x86 Assembly without the standard library on x64 Windows.
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PicoGameConsole Public
Primitive game console made with Raspberry Pi Pico, ST7735 LCD display, joystick module and 2 tact switches.
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Eruption-Engine Public archive
My own rendering engine made with Vulkan.
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BitFontMaker Public
Little python script that converts font's glyph images to a packed array of bits.
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oxi-trace Public
OxiTrace is a raytracer made with Rust and Ash (Vulkan API for rust)
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loc-counter Public
This app allows you to count the total number of lines of code of every file in every subdirectory in a given directory with one command. You can even filter out some files by extension, e.g. only …
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3D-Model-Inspector Public
A project created to learn OpenGL, also my first proper (second ever) app using OpenGL.
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2048-Game Public
2048 game made with C++ with graphics rendered by OpenGL