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Better JSON error handling

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@Greymerk Greymerk released this 08 Aug 20:52
· 542 commits to master since this release
  • Fixed a bug with secret rooms causing them not to generate properly from JSON Settings
  • JSON parse/syntax errors will now be reported to standard error, no longer causing a game crash.
  • Dungeon settings will be reloaded from configs when calling the "roguelike dungeon x z name" command variant. Enabling changes to be made to settings without a game restart.