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remove cache action from test #7

remove cache action from test

remove cache action from test #7

Triggered via push February 26, 2024 10:21
Status Failure
Total duration 17s
Artifacts

test.yml

on: push
Matrix: For testing purposes
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7 errors and 4 warnings
For testing purposes (2022.3.19f1, ubuntu-latest, ACSSandbox.Unity)
Project settings file not found at "ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
For testing purposes (2021.3.34f1, ubuntu-latest, ACSSandbox.Unity)
The job was canceled because "_2022_3_19f1_ubuntu-lates" failed.
For testing purposes (2021.3.34f1, ubuntu-latest, ACSSandbox.Unity)
Project settings file not found at "ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
For testing purposes (2023.1.20f1, ubuntu-latest, ACSSandbox.Unity)
The job was canceled because "_2022_3_19f1_ubuntu-lates" failed.
For testing purposes (2023.1.20f1, ubuntu-latest, ACSSandbox.Unity)
Project settings file not found at "ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
For testing purposes (2023.2.7f1, ubuntu-latest, ACSSandbox.Unity)
The job was canceled because "_2022_3_19f1_ubuntu-lates" failed.
For testing purposes (2023.2.7f1, ubuntu-latest, ACSSandbox.Unity)
Project settings file not found at "ProjectSettings/ProjectVersion.txt". Have you correctly set the projectPath?
For testing purposes (2022.3.19f1, ubuntu-latest, ACSSandbox.Unity)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
For testing purposes (2021.3.34f1, ubuntu-latest, ACSSandbox.Unity)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
For testing purposes (2023.1.20f1, ubuntu-latest, ACSSandbox.Unity)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
For testing purposes (2023.2.7f1, ubuntu-latest, ACSSandbox.Unity)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.