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Character textures, models and mods for a certain anime game.

1,748 1,057 Updated Oct 19, 2024

Medieval Town Generator for Unity

C# 2 Updated Oct 22, 2021

Aniti-Aliasing-Technology

HLSL 9 2 Updated Aug 24, 2023

ToonRenderPipeline Unity6 RayTracing

C# 442 68 Updated Jan 20, 2025

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab 1,271 131 Updated Sep 16, 2022

optimized single-pass blur shaders for GLSL

JavaScript 705 54 Updated Jun 13, 2016

RTXGI-DDGI Implementation with Unity (2022.3.17f1c1-URP14.0.9)

C# 43 3 Updated Jun 6, 2024

Unity sample project: Direct mesh data access from compute shaders

C# 123 10 Updated Aug 11, 2024

3ds Max python samples

Python 234 52 Updated Apr 5, 2024

URP implementation of the Dual Kawase Blur method described in SIGGRAPH 2015 by Marius Bjorge.

C# 73 5 Updated Jan 21, 2023

吴恩达老师的机器学习课程个人笔记

HTML 32,630 10,703 Updated Jun 10, 2024

VSCode插件:自动生成,自动更新VSCode文件头部注释, 自动生成函数注释并支持提取函数参数,支持所有主流语言,文档齐全,使用简单,配置灵活方便,持续维护多年。

JavaScript 5,741 279 Updated Apr 19, 2023
Python 25 4 Updated Mar 18, 2024

b站 会员购 抢票 漫展 脚本 bilibili 图形化 纯接口 验证码预演练习

Python 1,065 196 Updated Dec 12, 2024

CelShadingNote

C# 2 Updated Oct 15, 2024

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,119 574 Updated Jan 23, 2025
ShaderLab 32 9 Updated Jul 31, 2022

A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.

C++ 17 3 Updated Jun 24, 2023

A refreshingly simple data-driven game engine built in Rust

Rust 37,636 3,708 Updated Jan 24, 2025

Experimental implementation of contact shadows for Unity.

C# 282 24 Updated Dec 11, 2017

Unity可编程渲染管线造轮子项目

C# 285 41 Updated Nov 27, 2021

1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制

C# 59 22 Updated Mar 16, 2020

Screen Space Global Illumination for Unity Universal Render Pipeline

ShaderLab 370 34 Updated Mar 11, 2020

RenderDoc is a stand-alone graphics debugging tool.

C++ 9,293 1,374 Updated Jan 21, 2025

Some cool CgFX shaders in one Unity project: Fur Shader, Deformable Surface Tessellation, Fast Subsurface Scattering and etc.

ShaderLab 59 15 Updated Jul 16, 2020

A realistic & physically based human skin shader

C# 23 6 Updated Jan 5, 2023

Advanced Samples for the NVIDIA OptiX 7 Ray Tracing SDK

C++ 297 49 Updated Dec 25, 2024
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