Developer with a focus on GPU acceleration, rendering, simulations, and audio processing
- London, UK
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LightBender
LightBender PublicA multi-platform, GPU-accelerated, C++ rendering application written around the NVIDIA OptiX Ray Tracing API.
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MusicEditor
MusicEditor PublicA spatially-based, sound visualizer/modifier created with a custom C++/OpenGL graphics engine and MaxMSP.
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Net
Net PublicA simple, fully-connected, C++ neural net API created to help foster a deeper understanding of neural net functionality.
C++
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geometry-visualization-server
geometry-visualization-server PublicA tool for visually debugging geometric applications.
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