Highlights
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This is a very minimalistic tilebased movement controller for Unity. Collision checking is done based on the tilemap and does NOT use any physisc or raycasts. Includes a basic editor as well.
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An more advanced approach for grid based movement in Unity3d games.
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ScriptedAmigaEmulator4ItchIO Public
Forked from naTmeg/ScriptedAmigaEmulatorAn Amiga Emulator in pure Javascript and HTML5 tailored to be used to host your games on Itch.IO
JavaScript UpdatedMay 15, 2023 -
An animated camera control script that gives you "Dungeon Master" / "Legend of Grimrock" style grid based movement in your Unity3D game.
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This is a 4096 byte intro I wrote back in 2004. It was an attempt to showcase that it is quite possible to generate a tiny executable that actually does something (3d graphics and audio) using a hi…
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amiga-drunken-coder-intro Public
My contribution to the "Party 3" December 1993 in Danmark.
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amiga-xeno-dungeon-crawler Public
A grid based SciFi dungeon crawler tech-demo for the Commodore Amiga. Featuring a serial link for a multiplayer/coop mode (serial crossover)
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amiga-simple3d Public
This is the project I used to learn the basics of 3d graphics and rotation / projection. It uses fixed point math and a neat look up table for the sinus/cosinus calculations. Written back in 1989!
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My first C++ project written in 1994!
C++ MIT License UpdatedJun 16, 2020 -
amiga-baycat-command Public
An Amiga top down scrolling game project started in 1989. Unfortunatly digital decay took its toll and I am trying to recover as much as possible.
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amiga-label-maker Public
A label maker program for 3.5" floppy disks for the Amiga written in 100% assembly.
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amiga-vokabel-pauker Public archive
A simplistic vocabulary trainer on the Amiga I wrote for my self teaching purposes.
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amiga-large-cli Public archive
Do you boot your Amiga to the CLI instead of the Workbench? Are you using an PAL Amiga? Are you annoyed to resize the window manually to the full PAL resolution? Then this small tool will make your…
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amiga-hardcopy Public archive
A small screen hardcopy program for the Amiga written in 100% assembly (Profimat Amiga) in the year 1988. Takes a screenshot and dumps it to the current printer selected in the preferences.
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amiga-brain-braiser Public
An Amiga game I wrote back in 1990!
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cpp-user-group-tsc-talk Public archive
This is a minimal and very easy to understand example of timestamp counter (TSC) usage shown during my talk "The joy and perils of the Intel timestamp counters" for the C++ usergroup Bremen/Oldenbu…
C++ MIT License UpdatedApr 30, 2020